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| strategy = Mages: Can hunt them from level 80 and above.<br />
 
| strategy = Mages: Can hunt them from level 80 and above.<br />
 
[[Sorcerer]]s should use [[Wand of Voodoo]] and [[Druid]]s, [[Springsprout Rod]] in combination with [[Earth Strike]]. Be careful as they can come in groups of two, keep [[Exura Gran]] ready incase you need it. Another strategy, if you are a Mage, is to lure 4-6 Stampors and kill them using [[Stone Shower Rune]]s, this is recommended for Druids/Sorcerers above level 110. You do not need to stand diagonal in order to avoid any waves although, their [[Berserk]] may cause a lot damage, it is advised to keep some distance. In the cave you will walk slow because of the bad ground so when there are many use [[Strong Haste]] to outrun them.
 
[[Sorcerer]]s should use [[Wand of Voodoo]] and [[Druid]]s, [[Springsprout Rod]] in combination with [[Earth Strike]]. Be careful as they can come in groups of two, keep [[Exura Gran]] ready incase you need it. Another strategy, if you are a Mage, is to lure 4-6 Stampors and kill them using [[Stone Shower Rune]]s, this is recommended for Druids/Sorcerers above level 110. You do not need to stand diagonal in order to avoid any waves although, their [[Berserk]] may cause a lot damage, it is advised to keep some distance. In the cave you will walk slow because of the bad ground so when there are many use [[Strong Haste]] to outrun them.
  +
[[Knight]]s and [[Paladin]]s should not hunt these monsters due to their skill reduction ability, which is used quite frequently.
 
| loot = 0-242 [[gp]], 0-2 [[Platinum Coin]]s, 0-2 [[Small Topaz]]es, 0-2 [[Stampor Talons]], 0-2 [[Strong Health Potion]]s, 0-2 [[Strong Mana Potion]]s, [[Hollow Stampor Hoof]] (semi-rare), [[Stampor Horn]] (semi-rare), [[Knight Armor]] (rare), [[War Hammer]] (rare), [[Spiked Squelcher]] (very rare).
 
| loot = 0-242 [[gp]], 0-2 [[Platinum Coin]]s, 0-2 [[Small Topaz]]es, 0-2 [[Stampor Talons]], 0-2 [[Strong Health Potion]]s, 0-2 [[Strong Mana Potion]]s, [[Hollow Stampor Hoof]] (semi-rare), [[Stampor Horn]] (semi-rare), [[Knight Armor]] (rare), [[War Hammer]] (rare), [[Spiked Squelcher]] (very rare).
 
}}
 
}}

Revision as of 20:15, 27 July 2014

latest?cb=20141218233924&path-prefix=en&format=original
You see Stampor
KRRRRRNG

Notes

Stampors are a tameable creature.

You may hunt 600 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Tromphonyte.

Abilities

Melee (0-130), Berserk (150-280), Distance Fighting (Small Stone (Life Drain damage) 75-100), Self-Healing (90-120), Earth Hit (Reduces Melee and Distance Skills (up to -40%)

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
90%
Holy Dazzled Icon Big
50%
Ice Freezing Icon Big
90%
Fire Burning Icon Big
80%
Energy Electrified Icon Big
80%
Earth Poisoned Icon Big
100%

Behaviour

A stampor will retreat at (Expression error: Unexpected / operator.%, Expression error: Unexpected < operator.) health.

Strategy

Mages: Can hunt them from level 80 and above.
Sorcerers should use Wand of Voodoo and Druids, Springsprout Rod in combination with Earth Strike. Be careful as they can come in groups of two, keep Exura Gran ready incase you need it. Another strategy, if you are a Mage, is to lure 4-6 Stampors and kill them using Stone Shower Runes, this is recommended for Druids/Sorcerers above level 110. You do not need to stand diagonal in order to avoid any waves although, their Berserk may cause a lot damage, it is advised to keep some distance. In the cave you will walk slow because of the bad ground so when there are many use Strong Haste to outrun them. Knights and Paladins should not hunt these monsters due to their skill reduction ability, which is used quite frequently.