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You see a squid warden

    Notes

    The squid warden is a member of a servant race of the god Zathroth that communicates telepathically and has no pronounceable name on their own.

    They underwent generations after generations of strict breeding programs of their leaders. This lead to an extreme specialised cast-like system in which the squid warden served as a kind of police force. Favouring secret knowledge as source of power, they follow a complex set of rules and laws that are not commonly known. They are often found patrolling extremely important and holy places dedicated to Zathroth and his principles. Bread as enforcers they have a formidable array of offensive powers, can not be bribed and hardly reasoned with. They seamlessly blend magic and their natural telepathy with frightening efficiency and seem impervious to pain thanks to their willpower. Due to their for outsiders incomprehensible behavior patters that follow their own secret rules, they are not well-liked by other Zathroth worshipers.

    The higher ranks in the cult, however, employ them nonetheless and willingly accept a few casualties in the own ranks when someone breaks the unspoken rules of the wardens. Though able to communicate with others than their own race, they almost never lower themselves to argue with or explain themselves to other creatures, which they see only with contempt. Way more than others of their kind, they see other races not following purposeful breeding cycles, as random abominations that should be eradicated. They have an unexplainable weakness for music though and sometimes can be soothed by it. The kind of music the squid warden fancies however, would be considered cacophonic by other beings, so finding the 'right tune' to please them is rather impossible.

    Abilities

    Physical Damage Melee (0-900)
    ⁠,
    Ice Damage Ice Strike (600-900)
    Squid Warden
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    Poof_Effect.gif
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    Target_Dummy_(Object).gif
    Ice_Explosion_Effect.gif
    ⁠,
    Ice Damage Icicle Berseker (600-900)
    Icicle_Effect.gif
    Icicle_Effect.gif
    Icicle_Effect.gif
    Icicle_Effect.gif
    Squid Warden
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    Icicle_Effect.gif
    Icicle_Effect.gif
    Icicle_Effect.gif
    Icicle_Effect.gif
    Target_Dummy_(Object).gif
    Icicle_Effect.gif
    ⁠,
    Ice Damage Smoke Ball (500-700)
    Squid Warden
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    Dust_Effect.gif
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    Dust_Effect.gif
    Dust_Effect.gif
    Dust_Effect.gif
    Dust_Effect.gif
    Target_Dummy_(Object).gif
    Dust_Effect.gif
    Dust_Effect.gif
    Dust_Effect.gif
    Dust_Effect.gif
    Dust_Effect.gif
    ⁠,
    Ice Damage Music Beam (500-700)
    Squid Warden
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    Blue_Notes_Effect.gif
    Blue_Notes_Effect.gif
    Target_Dummy_(Object).gif
    Blue_Notes_Effect.gif
    Blue_Notes_Effect.gif
    Blue_Notes_Effect.gif
    Blue_Notes_Effect.gif
    .

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%
    Death Cursed Icon Big
    100%
    Holy Dazzled Icon Big
    100%
    Ice Freezing Icon Big
    0%
    Fire Burning Icon Big
    115%
    Energy Electrified Icon Big
    100%
    Earth Poisoned Icon Big
    100%

    Location

    Secret Library ice section.

    Behaviour

    Attacks in close range.

    Strategy

    Use as much Ice Damage protection as you can, because this will be the biggest part of the damage when fighting these creatures.

    History

    Its experience was decreased from 18,000 to 15,300 with the first batch of changes of Update 12.31.

    Loot

    (Loot Statistics)

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