Varies depending on chosen difficulty: 1,000 exp and 500 gp for the simplest task (Ghosts). 3,000 exp and 1,500 gp for the more challenging task (Nightstalkers). 10,000 exp and 6,000 gp for the toughest task (Souleaters). Also the achievement Afraid of no Ghost!
Speak with Spectulus about your mission. Agree on helping with the new Spirit Cage the Spirithunters have invented and calibrated, then go down to Sinclair and talk to him about his research. He will ask you to find a Ghost, kill it, and then use the Spirit Cage on the dead Ghost. Report back to Sinclair when you're done.
Mission 3[]
Speak to Sinclair. He will ask you to take the Spirit Cage and hunt some more Ghosts. You need to capture 5 Ghosts, OR 5 Ghosts and 5 Nightstalkers, OR 5 Ghosts, 5 Nightstalkers, and 5 Souleaters, in order to complete this mission. The more spirits you capture, the greater the reward will be in gold and experience. To get the higher rewards, you must capture 5 of each spirit - any less will not be counted when you return to Sinclair.
Player: hi
Spectulus: Ah hello again Player! I still have one or two other missions for you. There are also some tasks someone needs to attend to. Player: task
Spectulus: Oh yes, there are some things I still need your help with. Namely - the testing of some... fragile equipment. You can call it scientific research which needs to be done. Player: research
Spectulus: Alright. Let's go. At first we need to find out more about ghosts in general. ...
Spectulus: I still need more information and values to properly calibrate the magical orientation of orange and turquoise sparkle attractors which we will need to actually contain ghost-emissions. ...
Spectulus: So are you in? Player: yes
Spectulus: Good. Take this wand - we call it a spirit meter - and go to the graveyard I have marked on your map and take a few measurements on the graves.
Player: hi
Spectulus: Ah hello again Player! I still have one or two other missions for you. There are also some tasks someone needs to attend to. Player: research
Spectulus: You are back, how did the measurements go? Did you recognise anything of interest? Player: yes
Spectulus: Let me see the spirit meter. Hmmm... those are grave news you bring - uhm, you know what I mean. But this is awesome! Now I know for sure that the calibration is only some short bursts of magically enhanced energy away.
Spirithunters Quest
Mission 2[]
Player: hi
Spectulus: Ah hello again Player! I still have one or two other missions for you. There are also some tasks someone needs to attend to. Player: task
Spectulus: Oh yes, there are some things I still need your help with. Namely - the testing of some... fragile equipment. You can call it scientific research which needs to be done. Player: research
Spectulus: Alright, now that we have enough results, the analysing can start. While I do this, I will need you to test the magically enhanced cage Sinclair developed to contain spirits effectively. ...
Spectulus: Take the spirit cage from him and use it on the essence of a common ghost. Its essence will then be sucked into the cage and we can study him right here in the safety of the academy walls.
Player: hi
Sinclair: Greetings Player. I have - very - little time, please make it as short as possible. I may be able to help you if you are here to help us with any of our tasks or missions. Player: mission
Sinclair: So you have passed Spectulus' acceptance test. Well, I'm sure you will live up to that. ...
Sinclair: We are trying to get this business up and running and need any help we can get. Did he tell you about the spirit cage? Player: yes
Sinclair: Excellent. Now we need to concentrate on testing that thing. The spirit cage has been calibrated based on some tests we made - as well as your recent findings over at the graveyard. ...
Sinclair: Using the device on the remains of a ghost right after its defeat should capture it inside this trap. We could then transfer it into our spirit chamber which is in fact a magical barrier. ...
Sinclair: At first, however, we need you to find a specimen and bring it here for us to test the capacity of the device. Are you ready for this? Player: yes Player: bye
Sinclair: Goodbye and good luck Player.
Spirithunters Quest
Mission 3[]
Player: hi
Sinclair: Greetings Player. I have - very - little time, please make it as short as possible. I may be able to help you if you are here to help us with any of our tasks or missions. Player: research
Sinclair: We are still in need of more research concerning environmental as well as psychic ecto-magical influences. Besides more common ghosts we also need some of the harder to come by nightstalkers and - if you're really hardboiled - souleaters. ...
Sinclair: We will of course pay for every ghost you catch. You will receive more if you hunt for some of the tougher fellows - but don't overdo it. What do you say? Player: yes
Sinclair: Magnificent! Alright, we will at least need 5 caught ghosts. We will pay some more if you can catch 5 Nightstalkers. Of course you will earn some more if you bring us 5 souleaters. ...
Sinclair: I heard they dwell somewhere in that new continent - Zao? Well anyway, if you feel you've got enough, just return with what you've got and we will see. Good luck! ...
Sinclair: Keep in mind that the specimens are only of any worth to us if the exact amount of 5 per specimen is reached. ...
Sinclair: Furhtermore, to successfully bind Nightstalkers to the cage, you will need to have caught at least 5 Ghosts. To bind Souleaters, you will need at least 5 Ghosts and 5 Nightstalkers. ...
Sinclair: The higher the amount of spirit energy in the cage, the higher its effective capacity. Oh and always come back and tell me if you lose your spirit cage. Player: bye
Sinclair: Goodbye and good luck Player.
Player: hi
Sinclair: Greetings Player. I have - very - little time, please make it as short as possible. I may be able to help you if you are here to help us with any of our tasks or missions. Player: research
Sinclair: Alright you found something! Are you really finished hunting out there? Player: yes
Sinclair: Good, of course you will also receive an additional monetary reward for your troubles. Are you fine with that? Player: yes
Sinclair: Alright, let us see how many ghosts you caught! Player: bye
Sinclair: Goodbye and good luck Player.
You get to keep the Spirit Cage in order to carry out the daily research task.
Daily Task: More Research[]
This is the same task as mission 3. You can take this task only once per day. If you speak to Sinclair and have not brought your Spirit Cage with you, he will give you a brand new one!
Player: hi
Sinclair: Greetings Player. I have - very - little time, please make it as short as possible. I may be able to help you if you are here to help us with any of our tasks or missions. Player: research
Sinclair: We are still in need of more research concerning environmental as well as psychic ecto-magical influences. Besides more common ghosts we also need some of the harder to come by nightstalkers and - if you're really hardboiled - souleaters. ...
Sinclair: We will of course pay for every ghost you catch. You will receive more if you hunt for some of the tougher fellows - but don't overdo it. What do you say? Player: yes
Sinclair: Magnificent! Alright, we will at least need 5 caught ghosts. We will pay some more if you can catch 5 Nightstalkers. Of course you will earn some more if you bring us 5 souleaters. ...
Sinclair: I heard they dwell somewhere in that new continent - Zao? Well anyway, if you feel you've got enough, just return with what you've got and we will see. Good luck! ...
Sinclair: Keep in mind that the specimens are only of any worth to us if the exact amount of 5 per specimen is reached. ...
Sinclair: Furhtermore, to successfully bind Nightstalkers to the cage, you will need to have caught at least 5 Ghosts. To bind Souleaters, you will need at least 5 Ghosts and 5 Nightstalkers. ...
Sinclair: The higher the amount of spirit energy in the cage, the higher its effective capacity. Oh and always come back and tell me if you lose your spirit cage. Player: bye
Sinclair: Goodbye and good luck Player.
Spirithunters Quest
The rewards for the daily task are exactly the same as mission 3.