Property Value
Combat Properties
Health Health Icon.gif 3700
Experience Experience Icon.gif 2600
Speed Haste Icon.gif 195
Armor Armor Icon.gif 53
Est. Max Dmg 610
Summon (not possible)
Convince (not possible)
General Properties
Name Spidris
Classification Arachnids
Hive Born
Spawn Type
Pushable ?
Pushes ?
Bestiary Properties
Class Vermin
Difficulty Medium
Occurrence Rare
Charm Points 25 Charm Icon.gif
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 0%
Fire 85%
Death 90%
Energy 105%
Holy 110%
Ice 103%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Walks through Poison
Other Properties
Version 9.4
December 14, 2011
Status Active
You see a spidris.
  • Eeeeeeyyyyh!
  • Iiiiieeeeeeh!


The Spidris serve several purposes in the hive. They act as guardians and warriors and also as garbage disposal. They are known to devour any refuse and corpses in the range of the hive. The distinction between their purposes seems artificial, though. For the hive their purpose is probably only one - to get rid of unwanted stuff. They fulfil all their tasks with frightening precision and diligence. Their endless assaults wear down any resistance and their senses are even more keen than those of other hive creatures. They are perfect war machines that know no fear or mercy, yet, they display some cunning traits to retreat or to lure an opponent into ambushes when outnumbered or hard-pressed. The enigmatic appearance of the Spidris touches something subconsciously in the human mind and strikes fear into the hearts of those who encounter them on the battlefield. The fighting style of the Spidris is considered exceedingly cruel and unnecessarily destructive. They are known to waste a considerable amount of time to mutilate the bodies of slain enemies before continuing the fight.
In the fight against the Deeplings, the Spidris are often used in the later phases. When the enemy is weakened and tired, the arrival of the Spidris on the battlefield alone may turn the tides of battle. With quick strikes and fast advances, the Spidris are most effective when fighting smaller groups of opponents whose formation has been shattered. The main body of the Spidris is usually hold back until the battle turns either in favour or against the Hive Born. Then the Spidris rush in to either achieve victory in a most gruesome and bloody manner, or they are sent to throw back the probably overconfident enemy.

Usually found with a large amount of Spitters and other Spidris, occasionally also a couple of Kollos.


Melee (0-315), Poison Burst Arrow (150-310), Strong Haste, Self-Healing.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Hive, Hive Outpost.


Fights in close combat, similar to a Destroyer or Behemoth. A spidris never retreats.


Treat it like a Destroyer. Since they are rarely found alone, it is recommended for players to hunt them in a team. Mages are recommended to use Energy or Strong Ice Wave together with Avalanches when they come in hoards. Retargets fairly often, so blockers need to be alert. Watch out for other Hive Born that may emerge from any direction!


(Loot Statistics)

Community content is available under CC-BY-SA unless otherwise noted.