Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
-- |
Experience ![]() |
-- |
Speed ![]() |
? |
Armor ![]() |
? |
Est. Max Dmg | 0 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Spectral Scum |
Classification | Skeletons Event Creatures |
Spawn Type | |
Illusionable | ✗ |
Pushable | ✓ |
Pushes | ✓ |
Elemental Properties | |
Physical | 0% |
Earth | 0% |
Fire | 0% |
Death | 0% |
Energy | 0% |
Holy | 0% |
Ice | 0% |
Heal | 100% |
Life Drain | 0% |
Drown | 100% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ? |
Behavioural Properties | |
Walks around | |
Walks through | Energy Fire Poison |
Other Properties | |
Version | 8.7 December 8, 2010 |
Status | Event |
Help |
Notes
You need to capture 5 of these creatures using a Scum Bag in order to enter the event room of the World Task "A Pirate's Death to Me". Some disappear after a successful journey in A Pirate's Death to Me.
Even when a Scum Bag is full, it can still be used to make remaining Spectral Scum disappear.
Abilities
Drunkenness (from distance).
Damage Taken From Elements
-
Physical0%
-
Holy0%
-
Death0%
-
Fire0%
-
Energy0%
-
Ice0%
-
Earth0%
Location
Spawns around various cities (Thais, Carlin, Ab'Dendriel, Liberty Bay etc.) after the message:
"Spectral scum is invading the towns! Ask a fortune teller for help!" appears.
Behaviour
Attacks at a distance making their targets Drunk. They switch target often.
Strategy
Use a Scum Bag in order to capture/kill them. Use invisibility to avoid getting targeted. They can be killed by anything stronger than it, by trapping them and having the stronger creature try to walk to it (e.g., by reaching a target). They no longer give any exp. Their corpse is the same as a Pirate Skeleton's and they yield no loot.
- Pages using DynamicPageList parser function
- Event Related Articles
- Creatures
- The Undead
- Skeletons
- Event Creatures
- Non-Illusion-able Creatures
- Version 8.7 Implementations
- Parameter Required - Spawn Type
- Information Required - Creatures - Speed
- Information Required - Creatures - Armor
- Information Required - Creatures - Sense Invisibility
- Information Required - Creatures - Paralyse Immune
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Heal Modifier