TibiaWiki
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You see a sparkion.
  • Zzing!
  • Frizzle!

Notes

The Sparkions are some of the more stable creatures from beyond, only surpassed by the reality reaver. It took several weeks to defeat an already severely injured Sparkion.

Even though they seem to be closest to mindless automatons, they often show very specific individual patterns of behaviour which they do not share with other Sparkions. Some even argue that Sparkions do not exist at all, but only a group of very similar, yet different forms of unlife. On the other hand, most Sparkions show at least some common characteristics, such as strength or the tenacity with which goals are being pursued. While many of the new creatures often act irrationally, the Sparkion rarely stops before it has finished what it started. Then again it must be said that the goal of a Sparkion can be anything, e.g. the extinction of all life in a certain area - and this does not necessarily look purposefully for an outsider. It is one of the most disturbing characteristics of the Sparkion to destroy and devastate everything around it, leaving a formless mass of matter which resembles the realm of the Sparkion's origin. Warnings are voiced that the vortexes need to be stopped; otherwise, swarms of Sparkions will eventually stream out of them to prepare our world for an ending at which everything we know is going to be sucked into the void and devoured. So far, however, the Sparkions seem to be only one of many forces from beyond. Also, no massive amassment has been witnessed yet, and it is totally inconceivable that a guiding force with a conscious plan exists.

However, it is quite alarming that Sparkions are often seen carrying loads of material, such as stones, tree stumps and even corpses into the vortexes. Yet, several expeditions into the vortexes could not figure out what has happened to aforementioned materials on the other side of the vortexes. The most likely theory is that the materials are used to stabilize or even grow the realm beyond. This, however, would suggest that something greater and more powerful is guiding the mindless Sparkions' actions after all.

Those that are located outside around the vortexes, do not yield any experience points.

Abilities

Physical Damage Melee (0-300)
⁠,
Energy Damage Energy Missile (150-250)
Sparkion
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⁠,
Life Drain Life Drain Beam (350-700)
Sparkion
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⁠,
Energy Damage Energy Ball (it electrifies you)
Sparkion
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Purple_Electricity_Effect.gif
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Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Target_Dummy_(Object).gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
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.

Damage Taken From Elements

Physical
95%
Death
95%
Holy
95%
Ice
30%
Fire
85%
Energy
10%
Earth
115%
Drown
100%?

Location

Otherworld.

Behaviour

A sparkion attacks in melee range. A sparkion never retreats.

Strategy

It's strongly advised to wear as much Energy Damage protection as possible, most of the damage dealt by Extra Dimensionals creatures comes from this element. Otherworld monsters also deal a lot of Life Drain damage, so you can also consider wearing a Garlic Necklace or a Necklace of the Deep and put a Bone Fiddle in the extra slot.

History

  • Its experience was reduced from 1,900 to 1,520 in the fourth batch of changes introduced in Update 12.31.

Loot

(Loot Statistics)