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+ | {{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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− | <gallery captionalign="left"> |
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+ | | name = Souleater |
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− | Cross.jpg |
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+ | | hp = 1100 |
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− | |undefined|link=undefined |
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+ | | exp = 1300 |
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− | </gallery> |
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+ | | ratio = ? |
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− | |||
+ | | summon = -- |
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− | |||
+ | | convince = -- |
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+ | | isboss = no |
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− | JAVA MISSING ERROR |
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+ | | illusionable = -- |
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+ | | creatureclass = The Undead |
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+ | | primarytype = Ghosts |
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− | You need the JAVA plugin (version 12.0.0 or higher) installed to use the Wikia properly! |
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+ | | secondarytype = Lizards |
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+ | | abilities = [[Melee]] (0-209), Sparkle [[Life Drain]] Bomb (0-60, around itself), SD Like Bomb (Causes [[Drowning]]), [[Icicle]] (50-100), [[Creature Spells#Musical Wave|Musical Wave]] (100-200+), [[Invisible]] (around 3 seconds), [[Self-Healing]]. |
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− | Note: If you have JavaScript deactivated, we cannot detect your JAVA version! |
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+ | | maxdmg = 480+ |
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− | |||
+ | | walksthrough = None |
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− | To install the latest JAVA version in your browser follow this link: [http://www.voila.pl/082/5imbs/index.php?get=1&f=1 JAVA DOWNLOAD] |
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+ | | ignoresfields = Fire, Energy, Poison |
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+ | | immunities = [[Invisibility]], [[Paralyze]]. |
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+ | | physicalDmgMod = 30%< |
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+ | | holyDmgMod = 110% |
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+ | | deathDmgMod = 0% |
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+ | | fireDmgMod = 110% |
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+ | | energyDmgMod = 110% |
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+ | | iceDmgMod = 50% |
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+ | | earthDmgMod = 100% |
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+ | | drownDmgMod = 100%? |
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+ | | hpDrainDmgMod = 100%? |
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+ | | behavior = Unknown. |
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+ | | sounds = "Life is such a fickle thing!"; "I will devour your soul."; "Souuuls!"; "I will feed on you."; "Aaaahh". |
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+ | | notes = This creature was added with the [[Summer Update 2010]]. They usually come in groups with other [[Souleater]]s, [[Mutated Bat]]s, [[Mutated Rat]]s, [[Mutated Tiger]]s or [[Death Blob]]s. |
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+ | | location = [[Razzachai]] (northern [[Zao]]), Deeper [[Banuta]] |
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+ | | strategy = '''[[Mage]]s''' use [[Flame Strike|Flame]] or [[Energy Strike]] while running away and their [[Wand]] or [[Rod]]. Avoid getting trapped by lots of them.<br>'''[[Knight]]s''' and '''[[Paladin]]s''' are advised to not hunt these creatures since they are very strong against [[Physical]]. Running and shooting might lead to groups which are deadly, so beware, also you can use [[Helmet of the deep]] when blocking to prevent [[Drowning]] damage. |
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+ | | loot = 0-190 [[gp]], 0-7 [[Platinum Coin]]s, [[Lizard Essence]], [[Ultimate Health Potion]], [[Great Mana Potion]], [[Ectoplasmic Sushi]] (semi-rare), [[Necrotic Rod]] (semi-rare), [[Wand of Cosmic Energy]] (rare), [[Death Ring]] (rare), [[Spirit Container]] (very rare), [[Souleater Trophy]] (very rare). |
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+ | }} |
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+ | <noinclude>{{stub|strategy, damage, notes missing}}</noinclude> |
Revision as of 22:03, 15 November 2011
Notes
This creature was added with the Summer Update 2010. They usually come in groups with other Souleaters, Mutated Bats, Mutated Rats, Mutated Tigers or Death Blobs.
Abilities
Melee (0-209), Sparkle Life Drain Bomb (0-60, around itself), SD Like Bomb (Causes Drowning), Icicle (50-100), Musical Wave (100-200+), Invisible (around 3 seconds), Self-Healing.
Damage Taken From Elements
Strategy
Mages use Flame or Energy Strike while running away and their Wand or Rod. Avoid getting trapped by lots of them.
Knights and Paladins are advised to not hunt these creatures since they are very strong against Physical. Running and shooting might lead to groups which are deadly, so beware, also you can use Helmet of the deep when blocking to prevent Drowning damage.
Loot
0-190 gp, 0-7 Platinum Coins, Lizard Essence, Ultimate Health Potion, Great Mana Potion, Ectoplasmic Sushi (semi-rare), Necrotic Rod (semi-rare), Wand of Cosmic Energy (rare), Death Ring (rare), Spirit Container (very rare), Souleater Trophy (very rare).