Property Value
Combat Properties
Health Health Icon 15
Experience Experience Icon 10
Speed Haste Icon 60
Armor Armor Icon 0
Elements Physical
Est. Max Dmg 9
Summon 205 mana
Convince (not possible)
General Properties
Name Snake
Classification Serpents
Spawn Type
Bestiary Properties
Class Reptile
Difficulty Bestiary Level Trivial
Occurrence Bestiary Occurrence Common
Charm Points 5 Charm Icon
Kills to Unlock 250
Elemental Properties
Physical 100%
Earth 60%
Fire 110%
Death 100%
Energy 80%
Holy 100%
Ice 110%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around Energy
Walks through Poison
Other Properties
Version Pre-6.0
Status Active
You see a snake.
  • Zzzzzzt


Snakes live in the grasslands and forests of Tibia where they hunt small animals. Their tactic is to hide in the grass and pop up when a victim approaches. Relying on their poisonous bite they even attack humans when they feel cornered.

A snake is a weak monster that can envenom others with its bite. They are also summoned by Orc Shamans. Some players use the snakes summoned by Orc Shamans for training. They Trap the Orc Shaman in a way he cannot shoot any magic missiles at them and then basically have an endless supply of constantly spawning snakes. Lizard Snakecharmers drop Dead Snakes as loot.


Melee (0-8) it poisons with 1 hp/turn and doing about 15 damage total.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


In almost all grassy areas of Tibia. Also found in Rookgaard.


Doesn't run when in low health.


Snakes are very weak monsters; they have the weakest defense. Even with fist fighting skill 10, you can kill a snake rather easily. Just be aware of the damage poison might do when you're fighting a snake at a lower level.



As of November 16, 2011, Snakes as well as other poison-causing creatures can no longer be convinced. This was to prevent PvP abuse whereby a player would trick another player into convincing creatures that would later frag low level characters with poison applied earlier. After enough kills the player would obtain a Red Skull and would lose all items belonging to them upon being killed. More can be read in the news article "Content Fixes".


As of update 9.8, snakes are no longer immune to Earth Damage. This was changed per player suggestion because new Druids cannot harm a snake with their Snakebite Rod.


  • This creature drops no loot.

(Loot Statistics)

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