TibiaWiki
m (Undo revision 101297 by Special:Contributions/Gudias (User talk:Gudias))
m ([bot] setting healMod to 100% for all creatures in Bestiary.)
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{{Infobox_Creature{{if|test={{{1|}}}|then=/{{{1}}}}}|GetValue={{{GetValue|}}}|
+
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Smuggler
+
| name = Smuggler
| hp = 130
+
| article = a
| exp = 48
+
| actualname = smuggler
| ratio = 0.369
+
| plural = smugglers
| summon = 390
+
| hp = 130
| convince = 390
+
| exp = 48
| abilities = [[Melee]] (0-60)
+
| armor = 8
| maxdmg = 60
+
| summon = 390
| immunities = None
+
| convince = 390
  +
| illusionable = yes
| behavior = Smugglers run in low health. Smugglers will occasionally change targets; although this only occurs if another player is close to the Smuggler. They can also move parcels, crates or boxes that are in their way.
 
  +
| creatureclass = Humans
| sounds = "You saw something you shouldn't!"; "I will silence you forever!"
 
  +
| primarytype = Outlaws
| notes = Monster added in the summer [[Updates|update]] 7.5.
 
  +
| bestiaryclass = Human
| location = Around [[Dark Cathedral]], north of [[Port Hope]] in a cave ([http://www.tibianews.net/worldmap.asp?xcor=-364&ycor=-2295 here]), the [[Outlaw Camp]], and [[Nargor]].
 
  +
| bestiarylevel = Easy
| strategy = Same as [[Wild Warrior]] but a bit weaker. Like [[Wild Warrior]]s and [[Bandit]]s (all 3 found in [[Dark Cathedral]]) these are easy to kill one at a time, but in large groups they can damage low levels fast.
 
  +
| occurrence = Common
| loot = 0-10 [[gp]], [[Meat]], [[Ham]], 0-2 [[Torch]]es, [[Knife (weapon)|Knives]], [[Combat Knife]], [[Sword]], [[Leather Helmet]], [[Short Sword]].
 
  +
| isboss = no
|}}<noinclude>
 
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| abilities = [[Melee]] (0-60).
 
  +
| maxdmg = 60
{{Outlaws}}</noinclude>
 
  +
| pushable = No
  +
| pushobjects = Yes
  +
| walksaround = Fire, Energy, Poison
  +
| walksthrough = ?
  +
| paraimmune = no
  +
| senseinvis = no
  +
| physicalDmgMod = 105%
  +
| earthDmgMod = 100%
  +
| fireDmgMod = 100%
  +
| deathDmgMod = 105%
  +
| energyDmgMod = 100%
  +
| holyDmgMod = 100%
  +
| iceDmgMod = 100%
  +
| hpDrainDmgMod = 100%
  +
| drownDmgMod = 100%
  +
| healMod = 100%
  +
| bestiaryname = smuggler
  +
| bestiarytext = Although the main goal of the common Smuggler is easy profit by circumventing taxes and embargoes, or by trading forbidden goods, they do not flinch from murdering and robbing those who find out about their operations. Smugglers can be found at hidden spots close to larger cities or in remote hideouts where they store their goods. Even though they are usually not well equipped for combat, their determination not to lose profit makes them still opponents to be reckoned with. Only lightly armoured, they usually try to retreat if they get seriously hurt or outnumbered.
 
| sounds = {{Sound List|You saw something you shouldn't!|I will silence you forever!}}
  +
| implemented = 7.5
 
| behaviour = Smugglers run in low health. Smugglers will occasionally change targets; although this only occurs if another player is close to the Smuggler. They can also move parcels, crates or boxes that are in their way.
  +
| speed = 88
 
| strategy = Same as [[Wild Warrior]] but a bit weaker. Like [[Wild Warrior]]s and [[Bandit]]s (all 3 found in [[Dark Cathedral]]) these are easy to kill one at a time, but in large groups they can damage low levels fast.
  +
| location = Around [[Dark Cathedral]], [[Tiquanda Bandit Caves]], the [[Outlaw Camp]], [[Tyrsung]], [[Yalahar]] and [[Nargor]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-10|Gold Coin}}
  +
|{{Loot Item|Ham}}
  +
|{{Loot Item|Knife}}
  +
|{{Loot Item|Leather Helmet}}
  +
|{{Loot Item|Leather Legs}}
  +
|{{Loot Item|Short Sword}}
  +
|{{Loot Item|Sword}}
  +
|{{Loot Item|0-2|Torch}}
  +
|{{Loot Item|Combat Knife|semi-rare}}
  +
|{{Loot Item|0-5|Raspberry|semi-rare}}
  +
|{{Loot Item|Deer Trophy|very rare}}
  +
}}
  +
}}

Revision as of 09:05, 4 May 2019

latest?cb=20180206145416&path-prefix=en&format=original
You see a smuggler
  • You saw something you shouldn't!
  • I will silence you forever!

Notes

Although the main goal of the common Smuggler is easy profit by circumventing taxes and embargoes, or by trading forbidden goods, they do not flinch from murdering and robbing those who find out about their operations. Smugglers can be found at hidden spots close to larger cities or in remote hideouts where they store their goods. Even though they are usually not well equipped for combat, their determination not to lose profit makes them still opponents to be reckoned with. Only lightly armoured, they usually try to retreat if they get seriously hurt or outnumbered.

Abilities

Melee (0-60).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
105%
Death Cursed Icon Big
105%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
100%
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Behaviour

Smugglers run in low health. Smugglers will occasionally change targets; although this only occurs if another player is close to the Smuggler. They can also move parcels, crates or boxes that are in their way.

Strategy

Same as Wild Warrior but a bit weaker. Like Wild Warriors and Bandits (all 3 found in Dark Cathedral) these are easy to kill one at a time, but in large groups they can damage low levels fast.

Loot

(Loot Statistics)