Property Value
Combat Properties
Health Health Icon 130
Experience Experience Icon 48
Speed Haste Icon 88
Armor Armor Icon 8
Est. Max Dmg 60
Summon 390 mana
Convince 390 mana
General Properties
Name Smuggler
Classification Outlaws
Spawn Type
Bestiary Properties
Class Human
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Common
Charm Points 15 Charm Icon
Kills to Unlock 500
Elemental Properties
Physical 105%
Earth 100%
Fire 100%
Death 105%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through
Other Properties
Version 7.5
August 9, 2005
Status Active
You see a smuggler.
  • You saw something you shouldn't!
  • I will silence you forever!


Although the main goal of the common Smuggler is easy profit by circumventing taxes and embargoes, or by trading forbidden goods, they do not flinch from murdering and robbing those who find out about their operations. Smugglers can be found at hidden spots close to larger cities or in remote hideouts where they store their goods. Even though they are usually not well equipped for combat, their determination not to lose profit makes them still opponents to be reckoned with. Only lightly armoured, they usually try to retreat if they get seriously hurt or outnumbered.


Melee (0-60).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Smugglers run in low health. Smugglers will occasionally change targets; although this only occurs if another player is close to the Smuggler. They can also move parcels, crates or boxes that are in their way.


Same as Wild Warrior but a bit weaker. Like Wild Warriors and Bandits (all 3 found in Dark Cathedral) these are easy to kill one at a time, but in large groups they can damage low levels fast.


(Loot Statistics)

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