m (Fixed cooldown.) Tag: sourceedit |
m (Added Summon Skullfrost) Tag: Visual edit |
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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| name = Skullfrost |
| name = Skullfrost |
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| actualname = Skullfrost |
| actualname = Skullfrost |
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| plural = Skullfrost |
| plural = Skullfrost |
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| hp = 10000 |
| hp = 10000 |
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| exp = ? |
| exp = ? |
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| summon = 1000 |
| summon = 1000 |
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| convince = -- |
| convince = -- |
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| creatureclass = The Undead |
| creatureclass = The Undead |
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| primarytype = Undead Humanoids |
| primarytype = Undead Humanoids |
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| spawntype = Triggered |
| spawntype = Triggered |
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| abilities = [[Melee]] (0-200?), [[Ice Strike]] (300-350?), [[Sudden Death]] (300-350?), plus-shaped [[Ice Damage|Ice Explosion]] (200-250?), plus-shaped [[Death Damage|Death Explosion]] (200-250?), [[Ice Bomb]] (180-250?), [[Death Damage|Death Bomb]] (180-250?), [[Self-Healing]] (300). |
| abilities = [[Melee]] (0-200?), [[Ice Strike]] (300-350?), [[Sudden Death]] (300-350?), plus-shaped [[Ice Damage|Ice Explosion]] (200-250?), plus-shaped [[Death Damage|Death Explosion]] (200-250?), [[Ice Bomb]] (180-250?), [[Death Damage|Death Bomb]] (180-250?), [[Self-Healing]] (300). |
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| maxdmg = 350? |
| maxdmg = 350? |
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| pushable = ? |
| pushable = ? |
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| pushobjects = ? |
| pushobjects = ? |
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+ | | walksaround = ? |
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+ | | walksthrough = ? |
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| paraimmune = ? |
| paraimmune = ? |
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| physicalDmgMod = 100%? |
| physicalDmgMod = 100%? |
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+ | | earthDmgMod = 100%? |
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| fireDmgMod = 100%? |
| fireDmgMod = 100%? |
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| energyDmgMod = 100%? |
| energyDmgMod = 100%? |
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| iceDmgMod = 100%? |
| iceDmgMod = 100%? |
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− | | drownDmgMod = 100%? |
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| hpDrainDmgMod = 100%? |
| hpDrainDmgMod = 100%? |
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− | | |
+ | | drownDmgMod = 100%? |
− | | |
+ | | healMod = 100%? |
| sounds = {{Sound List|}} |
| sounds = {{Sound List|}} |
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− | | notes = When you look at a summoned Skullfrost, you will see the summoner's character name and how long it will take for the summon to disappear. They can be summoned by [[Knight]]s of level 200 or higher, by saying the words: ''Utevo gran res eq''. All the experience that is expected to be 'gained' by the summon goes to the player. So there is no shared exp between your summon and you, like normal [[Summon Creature]] spell. |
+ | | notes = When you look at a summoned Skullfrost, you will see the summoner's character name and how long it will take for the summon to disappear. They can be summoned by [[Knight]]s of level 200 or higher, by saying the words: ''Utevo gran res eq'' [[Summon Skullfrost]]. All the experience that is expected to be 'gained' by the summon goes to the player. So there is no shared exp between your summon and you, like normal [[Summon Creature]] spell. |
It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a protection zone. If you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again. |
It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a protection zone. If you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again. |
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− | | history = |
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| behaviour = Stands shooting at a distance of 4 sqm from the player target. Every turn he will shoot only one of its abilities. |
| behaviour = Stands shooting at a distance of 4 sqm from the player target. Every turn he will shoot only one of its abilities. |
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}} |
}} |
Revision as of 04:45, 27 February 2020
Notes
When you look at a summoned Skullfrost, you will see the summoner's character name and how long it will take for the summon to disappear. They can be summoned by Knights of level 200 or higher, by saying the words: Utevo gran res eq Summon Skullfrost. All the experience that is expected to be 'gained' by the summon goes to the player. So there is no shared exp between your summon and you, like normal Summon Creature spell.
It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a protection zone. If you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.
Abilities
Melee (0-200?), Ice Strike (300-350?), Sudden Death (300-350?), plus-shaped Ice Explosion (200-250?), plus-shaped Death Explosion (200-250?), Ice Bomb (180-250?), Death Bomb (180-250?), Self-Healing (300).
Damage Taken From Elements
Location
Unknown
Behaviour
Stands shooting at a distance of 4 sqm from the player target. Every turn he will shoot only one of its abilities.
Strategy
Unknown