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(Added hp and amount of Self-Healing.)
Tag: sourceedit
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
<noinclude>{{Futureupdate}}</noinclude><!--
 
-->{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
 
| name = Skullfrost
 
| name = Skullfrost
 
| article =
 
| article =
| actualname = skullfrost
+
| actualname = Skullfrost
| plural = skullfrosts
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| plural = Skullfrost
| implemented =
+
| implemented = 11.40
| hp = a lot
+
| hp = 10000
 
| exp = ?
 
| exp = ?
 
| summon = 1000
 
| summon = 1000
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| isboss = no
 
| isboss = no
 
| spawntype = Triggered
 
| spawntype = Triggered
| abilities = [[Melee]] (0-200?), [[Ice Strike]] (300-350?), [[Sudden Death]] (300-350?), plus-shaped [[Ice Damage|Ice Explosion]] (200-250?), plus-shaped [[Death Damage|Death Explosion]] (200-250?), [[Ice Bomb]] (180-250?), [[Death Damage|Death Bomb]] (180-250?), [[Self-Healing]] (0-?, if out of combat).
+
| abilities = [[Melee]] (0-200?), [[Ice Strike]] (300-350?), [[Sudden Death]] (300-350?), plus-shaped [[Ice Damage|Ice Explosion]] (200-250?), plus-shaped [[Death Damage|Death Explosion]] (200-250?), [[Ice Bomb]] (180-250?), [[Death Damage|Death Bomb]] (180-250?), [[Self-Healing]] (300).
 
| maxdmg = 350?
 
| maxdmg = 350?
 
| pushable = ?
 
| pushable = ?
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| bestiarytext =
 
| bestiarytext =
 
| sounds = {{Sound List|}}
 
| sounds = {{Sound List|}}
| notes = The look text is: You see Skullfrost (Master: 'character name'). It will disappear in 14 minutes and 57 seconds.​ They can be summoned by [[Knight]]s of level 200 or higher, by saying the words: ''Utevo gran res eq''. All the experience 'gained' by the summon goes to the player. So there is no shared exp between your summon and you, like normal summon creature spell.
+
| notes = The look text is: You see Skullfrost (Master: 'character name'). It will disappear in 14 minutes and 59 seconds.​ They can be summoned by [[Knight]]s of level 200 or higher, by saying the words: ''Utevo gran res eq''. All the experience 'gained' by the summon goes to the player. So there is no shared exp between your summon and you, like normal summon creature spell.
   
 
It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 60 minutes cooldown. It can go with you to a protection zone, if you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.
 
It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 60 minutes cooldown. It can go with you to a protection zone, if you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.
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| loot = {{Loot Table}}
 
| loot = {{Loot Table}}
 
| history =
 
| history =
|behaviour = Stands shooting at a distance of 4 sqm from the player target. Every turn he will shoot only one of its abilities.}}
+
| behaviour = Stands shooting at a distance of 4 sqm from the player target. Every turn he will shoot only one of its abilities.
  +
}}

Revision as of 03:08, 10 May 2017

latest?cb=20170426192930&path-prefix=en&format=original
You see Skullfrost

    Notes

    The look text is: You see Skullfrost (Master: 'character name'). It will disappear in 14 minutes and 59 seconds.​ They can be summoned by Knights of level 200 or higher, by saying the words: Utevo gran res eq. All the experience 'gained' by the summon goes to the player. So there is no shared exp between your summon and you, like normal summon creature spell.

    It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 60 minutes cooldown. It can go with you to a protection zone, if you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.

    Abilities

    Melee (0-200?), Ice Strike (300-350?), Sudden Death (300-350?), plus-shaped Ice Explosion (200-250?), plus-shaped Death Explosion (200-250?), Ice Bomb (180-250?), Death Bomb (180-250?), Self-Healing (300).

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%?
    Death Cursed Icon Big
    100%?
    Holy Dazzled Icon Big
    100%?
    Ice Freezing Icon Big
    100%?
    Fire Burning Icon Big
    100%?
    Energy Electrified Icon Big
    100%?
    Earth Poisoned Icon Big
    100%?

    Location

    Behaviour

    Stands shooting at a distance of 4 sqm from the player target. Every turn he will shoot only one of its abilities.


    Loot

    • This creature drops no loot.

    (Submit loot statistics)