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(Added rarities to the loot section. Updates the abilities section.)
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| secondarytype = Dragons
 
| secondarytype = Dragons
 
| isboss = no
 
| isboss = no
| abilities = Melee (0-250+, [[Poisoned|poisons]] you starting from up to 30 hp per turn), [[Mana Drain]] (0-110+), thunderstorm missile (lowers your [[Magic Level]] by 30-80% for 3 turns, overlaps if cast subsequently), [[Self-Healing]]
+
| abilities = Melee (0-250+, [[Poisoned|poisons]] you starting from up to 30 hp per turn), [[Mana Drain]] (0-110+), [[Thunderstorm]] missile (lowers your [[Magic Level]] by 30-80% for 3 turns, overlaps if cast subsequently), [[Strong Haste]], [[Self-Healing]].
 
| pushable = no
 
| pushable = no
 
| pushobjects = yes
 
| pushobjects = yes
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| notes = [[File:Silencer.jpg|300px]]
 
| notes = [[File:Silencer.jpg|300px]]
 
| location = All over the [[Roshamuul]] surface.
 
| location = All over the [[Roshamuul]] surface.
| strategy = A largely melee-based creature, its most dangerous feature is the [[Magic Level]] debuff missile. Mages, especially, might want to avoid hunting these solo. Can be trapped easily by field runes.
+
| strategy = A largely melee-based creature, its most dangerous feature is the [[Magic Level]] debuff missile. Mages, especially, might want to avoid hunting these solo. Be careful because their [[Magic Level]] debuff (and thus the reduced ability to heal) coupled with comboes from other monsters can easily kill a level 150. Can be trapped easily by field runes.
| loot = 2-100 [[gp]], 1-8 [[Platinum Coin]]s, [[Silencer Claws]], 0-10 [[Assassin Star]]s, [[Silencer Resonating Chamber]], [[Dark Shield]], [[Glorious Axe]], [[Titan Axe]], [[Haunted Blade]], [[Stealth Ring]], [[Terra Legs]], [[Cluster of Solace]], [[Shadow Sceptre]], [[Diamond Sceptre]], [[Terra Boots]], [[Boots of Haste]], 0-? [[Viper Star]]s, [[Royal Helmet]].
+
| loot = 0-100 [[gp]], 0-8 [[Platinum Coin]]s, [[Silencer Claws]], 0-10 [[Assassin Star]]s, [[Silencer Resonating Chamber]], [[Dark Shield]] (semi-rare), [[Glorious Axe]] (semi-rare), [[Titan Axe]] (semi-rare), [[Haunted Blade]] (semi-rare), [[Stealth Ring]] (rare), [[Terra Legs]] (rare), [[Cluster of Solace]] (rare), [[Diamond Sceptre]] (rare), [[Boots of Haste]] (rare), [[Terra Boots]] (very rare), [[Royal Helmet]] (very rare), [[Shadow Sceptre]] (very rare), 0-? [[Viper Star]]s (very rare?).
 
}}
 
}}

Revision as of 17:01, 27 December 2013

latest?cb=20131126125103&path-prefix=en&format=original
You see Silencer
"PRRRROOOOOAAAAAHHHH!!!", "HUUUSSSSSSSSH!!"

Notes

Silencer

Abilities

Melee (0-250+, poisons you starting from up to 30 hp per turn), Mana Drain (0-110+), Thunderstorm missile (lowers your Magic Level by 30-80% for 3 turns, overlaps if cast subsequently), Strong Haste, Self-Healing.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
110%?
Death Cursed Icon Big
30%
Holy Dazzled Icon Big
100%?
Ice Freezing Icon Big
100%?
Fire Burning Icon Big
70%
Energy Electrified Icon Big
85%
Earth Poisoned Icon Big
0%

Location

All over the Roshamuul surface.

Behaviour

Retargets rarely. Has a pretty high speed. A silencer never retreats.

Strategy

A largely melee-based creature, its most dangerous feature is the Magic Level debuff missile. Mages, especially, might want to avoid hunting these solo. Be careful because their Magic Level debuff (and thus the reduced ability to heal) coupled with comboes from other monsters can easily kill a level 150. Can be trapped easily by field runes.

Loot

0-100 gp, 0-8 Platinum Coins, Silencer Claws, 0-10 Assassin Stars, Silencer Resonating Chamber, Dark Shield (semi-rare), Glorious Axe (semi-rare), Titan Axe (semi-rare), Haunted Blade (semi-rare), Stealth Ring (rare), Terra Legs (rare), Cluster of Solace (rare), Diamond Sceptre (rare), Boots of Haste (rare), Terra Boots (very rare), Royal Helmet (very rare), Shadow Sceptre (very rare), 0-? Viper Stars (very rare?).

(Loot Statistics)