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m ([bot] setting healMod to 100% for all creatures in Bestiary.)
 
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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}|
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Sibang
+
| name = Sibang
| hp = 225
+
| article = a
| exp = 105
+
| actualname = sibang
| ratio = 0.467
+
| plural = sibangs
| summon = --
+
| hp = 225
| convince = --
+
| exp = 105
| isboss = no
+
| armor = 15
| creatureclass = Mammals
+
| summon = --
| primarytype = Apes
+
| convince = --
| abilities = [[Melee]] (0-35), Throws [[Small Stone]]s (0-45+), [[Strong Haste]]
+
| illusionable = yes
| maxdmg = 75
+
| creatureclass = Mammals
| immuneto = [[Invisibility]]
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| primarytype = Apes
| strongagainst = [[Fire Damage]] (-25%) and [[Holy Damage]]
+
| bestiaryclass = Mammal
| weakagainst = [[Ice Damage]] (+15%) and [[Death Damage]] (+5%)
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| bestiarylevel = Easy
| behavior = They are very fast and throw stones. They do not run in low health, but will try to maintain a distance from you. They can sometimes spam you with stones, hitting you 2 or 3 times before you can attack them. They can even attack you from off-screen.
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| occurrence = Common
| sounds = "Eeeeek! Eeeeek!"; "Huh! Huh! Huh!"; "Ahhuuaaa!"
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| isboss = no
| notes = They are usually found in large groups with [[Kongra]] and [[Merlkin]]. When you approach [[Banuta]] from the west ([[Port Hope]]), they are the first [[apes]] you will encounter. They can [[Retarget]].
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| abilities = [[Melee]] (0-40), [[Distance Fighting|Small Stone]] (0-55), [[Strong Haste]].
| location = In [[Banuta]], north-east of [[Port Hope]].
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| maxdmg = 95
| strategy = '''[[Knight]]s''' should be very careful around these. They can run faster than you can, and if you chase them, you will only be swarmed with more [[apes]].<br>
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| pushable = ?
'''[[Paladin]]s''' It's a good idea to hunt them with [[Royal Spear|royal spears]](depending on your level another distance weapon), but its more recomendable to use [[Enchanted Spear]]s since its range its enough to kill a sibang without chasing and the royal spears have not enough range ,use a shield, which would greatly reduce the damage they do to you and can block the kongra's attack.
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| pushobjects = ?
'''[[Druid]]s and [[Sorcerer]]s''' should use [[Ice Strike]] and [[Wand of Decay]]/[[Necrotic Rod]] or [[Hailstorm Rod]]. Do not chase them, or you will only be attacked by more [[apes]]. They can move items that are in their way. Take advantage of the buildings in [[Banuta]], and try to trap them in corners.
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| walksaround = Fire, Energy, Poison
| loot = 0-20 [[gp]], 0-5 [[Coconut]]s, 0-12 [[Banana]]s, 0-5 [[Orange]]s, [[Melon]], [[Chain Helmet]], 0-3 [[Small Stone]]s, [[Ape Fur]] (rare).
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| walksthrough = None
|}}
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| paraimmune = ?
  +
| senseinvis = yes
  +
| physicalDmgMod = 100%
  +
| earthDmgMod = 100%
  +
| fireDmgMod = 75%
  +
| deathDmgMod = 105%
  +
| energyDmgMod = 100%
  +
| holyDmgMod = 90%
  +
| iceDmgMod = 115%
  +
| hpDrainDmgMod = 100%?
  +
| drownDmgMod = 100%?
  +
| healMod = 100%
  +
| bestiaryname = sibang
  +
| bestiarytext = The Sibang seems playful and harmless but this impression is misleading. They use their incredible agility to attack enemies from a safe distance and to swiftly evade counter-attacks. Their hit-and-run tactic proves especially effective in the familiar territory of the jungle. Attacking suddenly from the cover of trees, they throw volleys of different projectiles and then retreat to safety to prepare for their next attack. Ever curious and adventurous, they are the apes that are most often away from their homes. Sometimes they serve as scouts and spies to prepare a bigger assault. Using trees like humans are using roads, it is nearly impossible to catch them.
  +
| sounds = {{Sound List|Eeeeek! Eeeeek!|Huh! Huh! Huh!|Ahhuuaaa!}}
  +
| implemented = 7.5
  +
| notes = They are usually found in large groups with [[Kongra]] and [[Merlkin]].
  +
{{JSpoiler|You may hunt 300 [[Kongra]], Sibang, [[Merlkin]] combined, as a task of the [[Killing in the Name of... Quest]].}}
  +
| behaviour = They are very fast and throw stones. They do not run in low health and fight at distance. Their distance attacks have a long range and can reach you from off-screen. They can [[Retarget]].
  +
| speed = 107
  +
| strategy = '''[[Knight]]s''' should be very careful around these. They run quickly, and if you chase them you will risk being swarmed with more [[apes]]. If you are not quick enough to catch them on open ground, using buildings to get them to come to you is a good idea.<br>'''[[Paladin]]s''' It's a good idea to hunt them with [[Enchanted Spear]]s since its range is long enough to kill a sibang without you needing to chase it - [[Royal Spear]]s do not have a large enough range to hit without chasing. Using a shield is highly recommended in either case due to the presence of [[Kongra]]s nearby.<br>'''[[Druid]]s and [[Sorcerer]]s''' should use [[Ice Strike]] and [[Wand of Decay]]/[[Necrotic Rod]] or [[Hailstorm Rod]]. [[Ice Wave]] can also be effective as sibangs are within its range. Chasing not recommended as you risk being swarmed by more [[apes]]. They can move items that are in their way. Take advantage of the buildings in [[Banuta]], and try to trap them in corners.
  +
| location = In [[Banuta]], north-east of [[Port Hope]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-35|Gold Coin}}
  +
|{{Loot Item|0-12|Banana}}
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|{{Loot Item|0-5|Orange}}
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|{{Loot Item|0-3|Small Stone}}
  +
|{{Loot Item|Banana Sash|semi-rare}}
  +
|{{Loot Item|Ape Fur|rare}}
  +
|{{Loot Item|0-3|Coconut|rare}}
  +
|{{Loot Item|Melon|rare}}
  +
}}
  +
}}

Latest revision as of 09:24, May 4, 2019

Properties

Property Value
Combat Properties
Health Health Icon 225
Experience Experience Icon 105
Speed Haste Icon 107
Armor Armor Icon 15
Est. Max Dmg 95
Summon (not possible)
Convince (not possible)
General Properties
Name Sibang
Classification Apes
Spawn Type
Illusionable
Pushable ?
Pushes ?
Bestiary Properties
Class Mammal
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Common
Charm Points 15 Charm Icon
Kills to Unlock 500
Elemental Properties
Physical 100%
Earth 100%
Fire 75%
Death 105%
Energy 100%
Holy 90%
Ice 115%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.5
August 9, 2005
Status Active
Help
Sibang
You see a sibang.
  • Eeeeek! Eeeeek!
  • Huh! Huh! Huh!
  • Ahhuuaaa!

Notes

The Sibang seems playful and harmless but this impression is misleading. They use their incredible agility to attack enemies from a safe distance and to swiftly evade counter-attacks. Their hit-and-run tactic proves especially effective in the familiar territory of the jungle. Attacking suddenly from the cover of trees, they throw volleys of different projectiles and then retreat to safety to prepare for their next attack. Ever curious and adventurous, they are the apes that are most often away from their homes. Sometimes they serve as scouts and spies to prepare a bigger assault. Using trees like humans are using roads, it is nearly impossible to catch them.

They are usually found in large groups with Kongra and Merlkin.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 Kongra, Sibang, Merlkin combined, as a task of the Killing in the Name of... Quest.
Spoiler ends here.

Abilities

Melee (0-40), Small Stone (0-55), Strong Haste.

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    -10%
  • Death
    +5%
  • Fire
    -25%
  • Energy
    +0%
  • Ice
    +15%
  • Earth
    +0%

Location

In Banuta, north-east of Port Hope.

Behaviour

They are very fast and throw stones. They do not run in low health and fight at distance. Their distance attacks have a long range and can reach you from off-screen. They can Retarget.

Strategy

Knights should be very careful around these. They run quickly, and if you chase them you will risk being swarmed with more apes. If you are not quick enough to catch them on open ground, using buildings to get them to come to you is a good idea.
Paladins It's a good idea to hunt them with Enchanted Spears since its range is long enough to kill a sibang without you needing to chase it - Royal Spears do not have a large enough range to hit without chasing. Using a shield is highly recommended in either case due to the presence of Kongras nearby.
Druids and Sorcerers should use Ice Strike and Wand of Decay/Necrotic Rod or Hailstorm Rod. Ice Wave can also be effective as sibangs are within its range. Chasing not recommended as you risk being swarmed by more apes. They can move items that are in their way. Take advantage of the buildings in Banuta, and try to trap them in corners.

Loot

(Loot Statistics)

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