Contents
Shielding is a skill like Axe Fighting or Sword Fighting and decides how well you can stop Melee hits from creatures and other players.
Vocations
Knights and Paladins advance faster in shielding than Druids and Sorcerers; who advance the slowest, and rarely get a skill much higher than 25~30.
Training
To train your shielding, you need to have creatures attacking you while wearing a shield (or a spellbook for higher level Sorcerers and Druids). Your shield can only block two creatures at maximum, so more than two will not help to train your shielding since the rest of the monsters are not blocked by the shield, therefore their attack is absorbed completely or not by your armor. All kind of hits are counted for shielding skill (blood, spark or smoke puffs).
While training, your shielding skill will advance optimally if you bleed your targets for any amount of damage once every 30 combat tries. A combat try is defined as either an attack made by or against you, thus with two creatures attacking you, it is necessary to bleed your target once every ten rounds for your shielding to advance.
Also note that you need a shield to increase your shielding skill. Using a weapon without a shield won't work, unless you are using a training statue.
Character's Defense
Note that your character's total defense is only taken from your shield, or if you don't have a shield equipped, your weapon. If a shield is equipped while using a weapon, then the weapon's defense will be negated regardless of whether its defensive value is higher or lower than the shield's defensive value.
Some weapons have a defense modifier. If you use one of those weapons in combination with one shield, that defense modifier will be added or subtracted to the total defense of your shield. For example, if you're wearing a Justice Seeker (Atk:47, Def:24 +3) with one Mastermind Shield (Def:37), your total defense will be 40.
Shielding Bonuses
Shielding bonuses can either be temporary or permanent. The following items provide a Shielding bonus:
Weapons
There are no Weapons that boost Shielding.
Helmets
Name | Arm | Weight | Attributes | Resist | Imbuing Slots | Required Level | Required Vocation | Dropped By | |
---|---|---|---|---|---|---|---|---|---|
Falcon Coif | ![]() |
10 | 28.00 | distance fighting +2, shielding +2 | physical +3%, fire +10% | 2 | 300 | knights and paladins | |
Prismatic Helmet | ![]() |
9 | 56.00 | shielding +1 | physical +5% | 150 | knights |
|
Armors
Name | Arm | Weight | Attributes | Resist | Imbuing Slots | Required Level | Required Vocation | Dropped By | |
---|---|---|---|---|---|---|---|---|---|
Falcon Plate | ![]() |
18 | 188.00 | shielding +4 | physical +12% | 2 | 300 | knights | |
Oceanborn Leviathan Armor | ![]() |
15 | 100.00 | shielding +1 | ice +5%, energy -5% | 100 | knights | ||
Ornate Chestplate | ![]() |
16 | 156.00 | shielding +3 | physical +8% | 2 | 200 | knights | |
Royal Draken Mail | ![]() |
16 | 130.00 | shielding +3 | physical +5% | 100 | knights |
|
Legs
There are no Legs that boost Shielding.
Boots
There are no Boots that boost Shielding.
Shields
Name | Arm | Weight | Attributes | Resist | Imbuing Slots | Required Level | Required Vocation | Dropped By | |
---|---|---|---|---|---|---|---|---|---|
Fiery Rainbow Shield | ![]() |
69.00 | shielding +3 | 100 | knights |
| |||
Gnome Shield | ![]() |
60.00 | shielding +2 | energy +8%, physical +6%, ice -2% | 1 | 200 | knights and paladins | ||
Prismatic Shield | ![]() |
72.00 | shielding +2 | physical +4% | 150 | knights |
|
Rings
There are no Rings that boost Shielding.
Amulets and Necklaces
There are no Amulets and Necklaces that boost Shielding.
Consumables
Name | Attributes | Weight | Dropped By | |
---|---|---|---|---|
Demonic Candy Ball | 9.50 |
| ||
Roasted Dragon Wings | 8.50 |
| ||
Roasted Wyvern Wings | 7.40 |
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Combat | |
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Fighting Stances | |
Skills | |
Miscellaneous |