TibiaWiki
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
−
<noinclude>{{Futureupdate}}</noinclude>
 
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| name = Shark
{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
−
| name = Shark
+
| article = a
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| hp = ?
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| actualname = shark
−
| exp = ?
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| plural = sharks
−
| ratio = ?
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| hp = 1200
−
| summon = --
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| exp = 700
−
| convince = --
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| armor = 32
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| illusionable =
+
| summon = --
  +
| convince = --
−
| creatureclass = Amphibians
 
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| primarytype = Misc
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| illusionable = yes
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| secondarytype =
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| creatureclass = Misc
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| isboss = no
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| primarytype = Fishes
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| isarenaboss = no
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| bestiaryclass = Aquatic
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| bestiarylevel = Medium
| abilities = [[Melee]] (0-?)
 
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| pushable = no
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| occurrence = Common
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| spawntype = Regular, Event, Unblockable
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| pushobjects = no
 
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| maxdmg = ?
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| isboss = no
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| immunities =
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| isarenaboss = no
 
| abilities = [[Melee]] (0-190), [[Strong Haste]].
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| physicalDmgMod = 100%?
 
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| holyDmgMod = 100%?
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| maxdmg = ?
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| deathDmgMod = 100%?
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| pushable = no
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| fireDmgMod = 100%?
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| pushobjects = no
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| energyDmgMod = 100%?
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| walksaround = Energy
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| walksthrough = Fire, Poison
| iceDmgMod = 100%?
 
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| earthDmgMod = 100%?
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| paraimmune = ?
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| drownDmgMod = 0%
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| senseinvis = yes
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| hpDrainDmgMod = 100%?
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| physicalDmgMod = 95%
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| behaviour = Unknown.
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| earthDmgMod = 80%
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| implemented = 9.4
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| fireDmgMod = 45%
 
| deathDmgMod = 100%
| sounds = "Rarr chomp chomp!".
 
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| energyDmgMod = 105%
| notes = [[File:Winter 2011 Teaser 2 Image 8.jpg|thumb|Update Teaser]] Will be implemented at the [[Winter Update 2011]].
 
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| location = [[Quirefang]].
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| holyDmgMod = 100%
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| strategy = Unknown.
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| iceDmgMod = 90%
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| loot = Unknown.
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| hpDrainDmgMod = 100%?
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| drownDmgMod = 0%
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| healMod = 100%
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| bestiaryname = shark
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| bestiarytext = Sharks are some of the most fearful killers that roam the black depths of the seas. They rarely sleep, they focus solely on their prey once they have chosen a victim, and they have enough energy to pursue even the swiftest creatures as they swim fast and extremely efficiently. Beware if you ever encounter a sleeping shark, chances are it is awake and you are just the meal it is resting for.
 
| sounds = {{Sound List|Rarr chomp chomp!}}
  +
| implemented = 9.4
 
| notes = Was implemented at the [[Winter Update 2011]].
  +
| behaviour = It swims at full speed against its prey to attack it with its strong melee.
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| speed = 145
  +
| strategy = They are extremely fast when hasted so don't try to outrun them.
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They are weak compared to deeplings, so try to kill sharks first (if no spellsinger is in sight) so they dont break your shielding and block your path.
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| location = [[Fiehonja]], [[Seacrest Grounds]], [[Krailos Steppe]] underwater cave.
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| loot = {{Loot Table
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|{{Loot Item|1-138|Gold Coin|common}}
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|{{Loot Item|1-4|Fish|common}}
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|{{Loot Item|Deepling Scales|uncommon}}
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|{{Loot Item|Eye of a Deepling|rare}}
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|{{Loot Item|Small Sapphire|rare}}
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|{{Loot Item|Giant Shimmering Pearl (Brown)|very rare}}
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|{{Loot Item|Fish Fin|very rare}}
  +
}}
 
}}
 
}}

Revision as of 00:01, 13 September 2019

latest?cb=20111201041238&path-prefix=en&format=original
You see a shark
  • Rarr chomp chomp!

Notes

Sharks are some of the most fearful killers that roam the black depths of the seas. They rarely sleep, they focus solely on their prey once they have chosen a victim, and they have enough energy to pursue even the swiftest creatures as they swim fast and extremely efficiently. Beware if you ever encounter a sleeping shark, chances are it is awake and you are just the meal it is resting for.

Was implemented at the Winter Update 2011.

Abilities

Melee (0-190), Strong Haste.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
95%
Death Cursed Icon Big
100%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
90%
Fire Burning Icon Big
45%
Energy Electrified Icon Big
105%
Earth Poisoned Icon Big
80%

Location

Fiehonja, Seacrest Grounds, Krailos Steppe underwater cave.

Behaviour

It swims at full speed against its prey to attack it with its strong melee.

Strategy

They are extremely fast when hasted so don't try to outrun them. They are weak compared to deeplings, so try to kill sharks first (if no spellsinger is in sight) so they dont break your shielding and block your path.

Loot

(Loot Statistics)