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Rods are magical ranged weapons usable only by druids and they work similarly to the sorcerer's wands. They fire every turn and spend a small amount of mana to inflict elemental damage. The benefit is that, unlike a knight's weapon, every hit deals damage. The drawbacks are that different monsters possess different resistances, which means that sometimes you might need a different rod to deal reasonable damage and the fact that rods deal overall much lower damage than the weapons of a highly skilled knight.

Rods can deal either ice, earth, or death damage.

Whereas knights can use a weapon if they do not meet its level requirement, in which case they will simply deal lower damage, a druid cannot use a rod that requires a higher level that their own.

Rods

Weapon Lvl Atk Def Def Mod. Hands Resist. Imb. Slots Class. Weight Attributes Dropped By
6 0 0 1 19.00
13 0 0 1 21.00
26 0 0 1 25.00
33 0 0 1 27.00
19 0 0 1 23.00
22 0 2 1 29.00
42 0 2 1 29.00
37 0 0 1 27.00
40 0 0 0 31.00
  • This item is not dropped by any creatures.
65 0 0 2 37.00 magic level +1
65 0 0 2 37.00 magic level +1
270 0 2 4 26.00 critical hit (10% chance, 35% extra damage), magic level +2
400 0 ice +12% 2 4 25.00 life leech +5%, mana leech +3%, magic level +5
  • This item is not dropped by any creatures.
0 0 0 0 19.00
  • This item is not dropped by any creatures.
0 0 0 0 15.00
  • This item is not dropped by any creatures.
37 0 2 2 29.00
80 0 2 2 32.00 magic level +1
200 0 2 2 35.00 magic level +1
  • This item is not dropped by any creatures.
300 0 energy +8% 2 4 37.00 magic level +3
230 0 holy +8% 2 3 33.00 critical hit (10% chance, 25% extra damage), magic level +2
180 0 earth +5% 2 3 32.00 magic level +2
180 0 energy +10% 2 3 27.00 magic level +2
220 0 2 4 25.00 life leech +18%, magic level +2
150 0 earth +3% 2 4 37.00 magic level +1
250 0 earth +4% 2 4 35.00 magic level +2, healing magic level +2
250 0 earth +4% 2 4 36.00 magic level +2, healing magic level +2
250 0 fire +4% 2 4 29.00 magic level +2, ice magic level +2
600 0 death +7% 2 4 24.00 critical hit (10% chance, 5% extra damage), life leech +6%, mana leech +3%, magic level +5, ice magic level +1, earth magic level +1
Augments: Eternal Winter -> Powerful Impact, Terra Wave -> Powerful Impact
  • This item is not dropped by any creatures.
600 0 death +7% 2 4 25.00 critical hit (10% chance, 5% extra damage), life leech +6%, mana leech +3%, magic level +5, ice magic level +1, earth magic level +1
Augments: Eternal Winter -> Strong Impact, Terra Wave -> Strong Impact
  • This item is not dropped by any creatures.

See also

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