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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Retching Horror
+
| name = Retching Horror
| implemented = 10.3
+
| article = a
| hp = 5300
+
| actualname = retching horror
| exp = 3900
+
| plural = retching horrors
| ratio = 0.736
+
| hp = 5300
| summon = --
+
| exp = 4100
| convince = --
+
| armor = 72
| illusionable = no
+
| summon = --
 
| convince = --
| creatureclass = Demons
 
| primarytype = Dreamhaunters
+
| illusionable = no
| secondarytype =
+
| creatureclass = Demons
| isboss = no
+
| primarytype = Dreamhaunters
  +
| bestiaryclass = Magical
| abilities = Melee (0-400+), Arrows (0-200+), large groggy explosion ([[Paralyze]]s you), [[Flame Strike]] (200-350), [[Drunkenness|drunken hit]], [[Groundshaker]] (50-110), [[Self-Healing]].
 
| maxdmg = 1010+
+
| bestiarylevel = Hard
| walksthrough = Poison
+
| occurrence = Common
| walksaround = Fire, Energy
+
| isboss = no
 
| abilities = Melee (0-500), Arrows (0-300), large groggy explosion ([[Paralyze]]s you), fire wave (200-450) (green shimmering effect), [[Drunkenness|drunken hit]], [[Groundshaker]] (50-300), [[Self-Healing]].
| pushable = No
 
| pushobjects = Yes
+
| maxdmg = 1000
| immunities =
+
| pushable = No
| senseinvis = yes
+
| pushobjects = Yes
  +
| walksaround = Fire, Energy
| paraimmune = yes
 
  +
| walksthrough = Poison
| physicalDmgMod = 90%
 
| holyDmgMod = 100%
+
| paraimmune = yes
| deathDmgMod = 80%
+
| senseinvis = yes
| fireDmgMod = 10%
+
| physicalDmgMod = 95%
| energyDmgMod = 90%
+
| earthDmgMod = 0%
| iceDmgMod = 85%
+
| fireDmgMod = 15%
| earthDmgMod = 0%
+
| deathDmgMod = 80%
| drownDmgMod = 100%
+
| energyDmgMod = 90%
| hpDrainDmgMod = 100%
+
| holyDmgMod = 100%
| behaviour = Follows the target.
+
| iceDmgMod = 85%
| runsat = 0
+
| hpDrainDmgMod = 100%
  +
| drownDmgMod = 100%
| sounds = "Wait for us, little maggot...", "We will devour you...", "My little beetles, go forth, eat, feast!".
 
  +
| healMod = 100%
| location = All over the surface of [[Upper Roshamuul]].
 
  +
| bestiaryname = retchinghorror
| notes = [[File:Retching Horror.jpg|300px]]
 
  +
| bestiarytext = The Retching Horror is an abomination of dreams, twisted and contorted. It feeds on smaller dreams and creatures like a parasite, creeping up on them and swallowing them whole. Retching Horrors do not digest their prey, but absorb it, building it into themselves and perverting everything about it, trying to block out the eternal pain they are suffering, but only adding to it with every new victim. Occasionally, they cough up horrible diseased dreams and pains, items, flies, arrows; and if they wish, they speak with different voices to ensnare and terrify their prey. Their fingers are live white worms that they use to plunge into living flesh and suck out body fluids, filling the victim afterwards with their own chitinous glue before swallowing it. Their mouth is surrounded by pallid tendril-feelers that they use to sniff out particular delicacies, and they can smell prey several miles off. As their flesh is raw, they dislike being touched, being constantly in pain, and so keep a little distance to their victims.
| strategy = Similar to a [[Choking Fear]], with which they are often in company. Might look strong from its many abilities, but rarely utilizes half of them. [[Knight]]s are best suited to deal with these.
 
 
| sounds = {{Sound List|Wait for us, little maggot...|We will devour you...|My little beetles, go forth, eat, feast!}}
| loot = 1-100 [[gp]], 1-9 [[Platinum Coins]], [[Goosebump Leather]], 0-2 [[Brown Mushroom]], [[Pool of Chitinous Glue]], [[Great Health Potion]], [[Great Mana Potion]], [[Beastslayer Axe]], [[Broken Dream]], [[Underworld Rod]], [[Mercenary Sword]], [[Crown Shield]], [[Spiked Squelcher]], [[Wand of Starstorm]], [[Fire Sword]], [[Tower Shield]], [[Cluster of Solace]] (rare).
 
  +
| implemented = 10.3
  +
| behaviour = Follows the target.
  +
| runsat = 0
  +
| speed = 180
 
| strategy = Similar to a [[Choking Fear]], with which they are often in company. Might look strong from its many abilities, but rarely utilizes half of them. [[Knight]]s are best suited to deal with these.
 
| location = All over the surface of [[Upper Roshamuul]] and [[Nightmare Isles]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|1-100|Gold Coin}}
  +
|{{Loot Item|1-9|Platinum Coin}}
  +
|{{Loot Item|Goosebump Leather}}
  +
|{{Loot Item|0-2|Brown Mushroom}}
  +
|{{Loot Item|Pool of Chitinous Glue}}
  +
|{{Loot Item|Great Health Potion}}
  +
|{{Loot Item|Great Mana Potion}}
  +
|{{Loot Item|Beastslayer Axe}}
  +
|{{Loot Item|Broken Dream}}
  +
|{{Loot Item|Underworld Rod}}
  +
|{{Loot Item|Mercenary Sword}}
  +
|{{Loot Item|Crown Shield}}
  +
|{{Loot Item|Spiked Squelcher}}
  +
|{{Loot Item|Wand of Starstorm}}
  +
|{{Loot Item|Fire Sword}}
  +
|{{Loot Item|Tower Shield}}
  +
|{{Loot Item|Butcher's Axe|rare}}
  +
|{{Loot Item|Steel Boots|rare}}
  +
|{{Loot Item|Cluster of Solace|rare}}
  +
|{{Loot Item|Onyx Flail}}
  +
}}
 
}}
 
}}

Revision as of 14:20, 1 April 2020

latest?cb=20131126125338&path-prefix=en&format=original
You see a retching horror
  • Wait for us, little maggot...
  • We will devour you...
  • My little beetles, go forth, eat, feast!

Notes

The Retching Horror is an abomination of dreams, twisted and contorted. It feeds on smaller dreams and creatures like a parasite, creeping up on them and swallowing them whole. Retching Horrors do not digest their prey, but absorb it, building it into themselves and perverting everything about it, trying to block out the eternal pain they are suffering, but only adding to it with every new victim. Occasionally, they cough up horrible diseased dreams and pains, items, flies, arrows; and if they wish, they speak with different voices to ensnare and terrify their prey. Their fingers are live white worms that they use to plunge into living flesh and suck out body fluids, filling the victim afterwards with their own chitinous glue before swallowing it. Their mouth is surrounded by pallid tendril-feelers that they use to sniff out particular delicacies, and they can smell prey several miles off. As their flesh is raw, they dislike being touched, being constantly in pain, and so keep a little distance to their victims.

Abilities

Melee (0-500), Arrows (0-300), large groggy explosion (Paralyzes you), fire wave (200-450) (green shimmering effect), drunken hit, Groundshaker (50-300), Self-Healing.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
95%
Death Cursed Icon Big
80%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
85%
Fire Burning Icon Big
15%
Energy Electrified Icon Big
90%
Earth Poisoned Icon Big
0%

Location

All over the surface of Upper Roshamuul and Nightmare Isles.

Behaviour

Follows the target. A retching horror never retreats.

Strategy

Similar to a Choking Fear, with which they are often in company. Might look strong from its many abilities, but rarely utilizes half of them. Knights are best suited to deal with these.