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− | {{ |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
− | | |
+ | | name = Rat |
− | | |
+ | | article = a |
− | | |
+ | | actualname = rat |
− | | |
+ | | plural = rats |
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+ | | hp = 20 |
− | | |
+ | | exp = 5 |
− | | |
+ | | armor = 1 |
− | | |
+ | | summon = 200 |
− | | |
+ | | convince = 200 |
+ | | illusionable = yes |
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− | | creatureclass = Mammals |
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− | | |
+ | | creatureclass = Mammals |
− | | |
+ | | primarytype = Glires |
− | | |
+ | | bestiaryclass = Mammal |
− | | |
+ | | bestiarylevel = Trivial |
− | | |
+ | | occurrence = Common |
− | | |
+ | | spawntype = Regular, Raid, Unblockable |
− | | |
+ | | isboss = no |
+ | | abilities = [[Melee]] (0-8). |
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− | | |
+ | | usedelements = Physical |
+ | | maxdmg = 8 |
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− | | physicalDmgMod = 100% |
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− | | |
+ | | pushable = yes |
− | | |
+ | | pushobjects = no |
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⚫ | |||
− | | |
+ | | walksthrough = ? |
− | | |
+ | | paraimmune = no |
− | | |
+ | | senseinvis = no |
− | | |
+ | | physicalDmgMod = 100% |
− | | |
+ | | earthDmgMod = 80% |
− | | |
+ | | fireDmgMod = 100% |
+ | | deathDmgMod = 110% |
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− | | |
+ | | energyDmgMod = 100% |
+ | | holyDmgMod = 80% |
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− | | notes = Killing those small creatures is the best way for a newcoming unequipped player to earn some money and experience. |
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+ | | iceDmgMod = 110% |
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⚫ | You can also sell [[dead rat]]s to NPCs [[Seymour]], [[Billy]] and [[Tom]] on [[Rookgaard]] for additional [[gold coin|cash]]. Also [[Baxter]] in thais buy rats for 1[[gp]] |
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+ | | hpDrainDmgMod = 100% |
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⚫ | |||
+ | | healMod = 100% |
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+ | | bestiaryname = rat |
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+ | | bestiarytext = Rats live in the sewers of each town, in holes, and in dungeons. Cropping up in masses they are a real plague, and the governments pay head money for dead Rats. They are quite weak, but in packs they can be dangerous for badly equipped adventurers. |
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+ | | sounds = {{Sound List|Meep!}} |
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+ | | implemented = Pre-6.0 |
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+ | Looks the same as a [[Ghost Rat]]. |
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+ | | runsat = 5 |
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+ | | speed = 67 |
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+ | |{{Loot Item|0-4|Gold Coin}} |
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+ | |{{Loot Item|Cheese}} |
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+ | }} |
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}} |
}} |
Revision as of 08:38, 25 May 2019
- Meep!
Notes
Rats live in the sewers of each town, in holes, and in dungeons. Cropping up in masses they are a real plague, and the governments pay head money for dead Rats. They are quite weak, but in packs they can be dangerous for badly equipped adventurers.
You can also sell dead rats to NPCs Seymour, Billy and Tom on Rookgaard for additional cash. Also Baxter in thais buy rats for 1gp.
It is said that rats are Servants of Urgith.
Looks the same as a Ghost Rat.
Abilities
Melee (0-8).
Damage Taken From Elements
Location
Rookgaard and Mainland, in most sewers and caves near towns. They can be found almost everywhere in Tibia.
Behaviour
Rats attack at a close range using Melee. A rat will retreat at 5 (25%, red) health.
Strategy
Any Vocation: Just attack them, they shouldn't be a problem to a level 8+ (if it isn't a raid).
No Vocation: Be careful with them, if many rats come to you, try to stand in a place where only 1 or 2 rats can attack you and try to avoid getting trapped by them.