Property Value
Combat Properties
Health Health Icon 775
Experience Experience Icon 600
Speed Haste Icon 78
Armor Armor Icon 70
Est. Max Dmg 240
Summon (not possible)
Convince (not possible)
General Properties
Name Quara Pincher Scout
Classification Quara
Spawn Type
Illusionable ?
Pushable ?
Pushes ?
Bestiary Properties
Class Aquatic
Difficulty Bestiary Level Medium
Occurrence Bestiary Occurrence Common
Charm Points 25 Charm Icon
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 110%
Fire 0%
Death 100%
Energy 110%
Holy 100%
Ice 0%
Heal 100%
Life Drain 0%
Drown 0%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through Fire
Other Properties
Version 7.8
August 1, 2006
Status Active
Quara Pincher Scout
You see a quara pincher scout.
  • Clank! Clank!
  • Clap!
  • Crrrk! Crrrk!


It has very strong defense against physical attacks, but they are very slow. It has half the hit points and yields half the experience of the regular Quara Pincher. This monster can be seen during Liberty Bay Quara raids.

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Melee (0-240), Close Range Paralyze.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Chases the opponent until death.


Paladins: Run around and shoot spells or runes to kill them fast.
Mages: Use energy strike or runes.
Knights: Their armor and defense is high, the highest among all quara scouts. You'll need a good weapon and high skills to even hurt them. They also deal high damage (in relation to other quara scouts).


(Loot Statistics)

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