|Est. Max Dmg||340|
|Kills to Unlock||1000|
August 1, 2006
Transformed into a living and walking fortress, there is little a Quara Pincher has to fear. Seemingly unstoppable, they attack stoically without remorse or hesitation. It is rumoured that the grip of their pincers can break a good sword into pieces. Being aware of the facts that they are somewhat clumsy and rather simpleminded, gives one an advantage whenever fighting a Quara Pincher. Another chance to win a fight against them is to duel them ashore where they are much weaker than in water, their natural habitat. Quara Pinchers are usually encountered along with other quara who probably serve as their superiors and leaders. In larger battles the Quara Pinchers fortify the positions of the troops and provide cover for the other quara while they move forward.
Damage Taken From Elements
Fights until death.
Paladins: Run while firing HMMs or Divine Missiles.
Mages: A level 75+ can kill it without Mana Shield, using Energy Strike or Terra Strike and healing spells. This is risky though, especially if you face more than just the single pincher.
Knights: Use your best spells to kill them fast since they can hurt a lot.