- Qua hah tsh!
- Teech tsha tshul!
- Quara tsha Fach!
- Tssssha Quara!
- Blubber.
- Blup.
Notes
Has the same life, gives the same exp and has the same magic power as the normal Quara Hydromancer, but loot has a lower drop chance. You may hunt 400 Quara Constrictor Scouts, Quara Hydromancer Scouts, Quara Mantassin Scouts, Quara Pincher Scouts and Quara Predator Scouts combined as a task of the Killing in the Name of... Quest.
Abilities
Melee ((0-40+) poisons you 5 hp/turn), Lifedrain Bubble Beam (125-250), Cold Bubble Exori (130-165), Distance Life Drain (45-170), Cold Green Beam (0-210+), Self Healing, Distance Paralyze.
Damage Taken From Elements
Location
Behaviour
Watch for their healing ability since they heal themself at average level.
Strategy
They are easy to handle one-on-one but you rarely find them without others. Big groups of Quara occasionally raid. Liberty Bay or the plantations.
All vocations: stay diagonal to avoid beam attacks.
Paladins: try to keep distance and use Light Healing to remove paralysis.
Mages: keep a distance and use energy strike. It is also recommended to use Mana Shield if fighting in close quarters with this creature.
Knight: Kill them fast or their exori-like attacks and their beams will hurt you quite a lot.
Loot
- 0-139× Gold Coin
- 0-3× Fish
- Quara Eye
- 0-4× Shrimp
- 0-2× Small Emerald
- Black Pearl (semi-rare)
- White Pearl (semi-rare)
- Fish Fin (rare)
- Knight Armor (rare)
- Obsidian Lance (rare)
- Ring of Healing (rare)
- Wand of Cosmic Energy (rare)