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{{Infobox Object|List={{{1|}}}|GetValue={{{GetValue|}}}
Poison is one of the three types of [[Magical Damage|magical damage]]. It comes in many forms.<br>
 
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| name = Poison Gas
 
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| itemid = 2121
There is the <b>poisoned status</b> which leader to a player or monster gaining damage slowly every 2 seconds. It continues for a while and the amount of damage per 2 seconds reduces in time untill the poison stops. An example of how it might go follows: 3, 3, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1
 
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| objectclass = Fields
 
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| implemented = Pre-6.0
<br>
 
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| walkable = yes
Ways of getting poisoned:
 
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| walkingspeed =
* The poison status can be obtained by running through a [[Poison Field]] which can be permanent (a map poison field placed there by [[CIP]]), or by running through a created poison field (shot by a giant spider, created with the [[spell]] [[Poison Field]] or [[poisonbomb]]).<br>
 
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| pickupable = no
* The status can also be obtained by getting a spark hit from certain [[creatures]] that cause poison (such as [[Giant Spider]], [[Scorpion]], ...).<br>
 
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| location = Can be found anywhere outside of [[Protection Zone]]s, but more common in swampy areas.
* A last possibility to get poisoned is by the [[druid]] spell [[Poison Storm]] or [[Envenom]].<br>
 
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| notes = By stepping on one of these you will get the [[Poisoned]] status and take 5 points of damage on contact. Then you will lose damage over time, starting at 5 damage per turn for a total of 4x5+5x4+7x3+10x2+19x1=100 total damage. Its effects can be cured by the [[Antidote]] spell or [[Antidote Rune]]s and the gas can be removed by using a [[Destroy Field Rune]] on it.<br>Looks the same as [[Plant Poison]].<br>{{Seealso|Slime (Liquid)|Earth Damage|Poisoned}}
 
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}}
Some [[creatures]] (like [[Beholder]]s, [[Necromancer]]s, ...) can also shoot little <b>poison-like attacks</b> from a distance. They do not poison you, but they give regular damage.
 

Revision as of 09:07, 29 December 2019

latest?cb=20141116213457&path-prefix=en&format=original
You see poison gas.

Location

Can be found anywhere outside of Protection Zones, but more common in swampy areas.

Notes

By stepping on one of these you will get the Poisoned status and take 5 points of damage on contact. Then you will lose damage over time, starting at 5 damage per turn for a total of 4x5+5x4+7x3+10x2+19x1=100 total damage. Its effects can be cured by the Antidote spell or Antidote Runes and the gas can be removed by using a Destroy Field Rune on it.
Looks the same as Plant Poison.
See also: Slime (Liquid), Earth Damage, and Poisoned