This page is about the charm Poison. For the Status Condition, see Poisoned.
Poisons the creature and deals 5% of its initial hit points as Earth Damage.
The chance of this charm being triggered is 10% per attack done. Since the elemental damage charms are applied on top of the creature's elemental resistances, the Poison charm is recommended for creatures that are weak to Earth Damage. As with the other elemental damage charms, it's most efficient when used on creatures that have a high amount of hitpoints.
Elemental damage Charms are the best ones available for Druids and Sorcerers and should be the first one unlocked by these vocations. They are also very good for Paladins depending on the hunt and creatures. Even though Knights will usually give preference to Defensive Charms, at some point the Knight may wish to switch to offensive charms to maximize its damage output.
The choice between the 6 elemental damage charms depends mostly on the creatures the player has unlocked in the Bestiary and the creatures usually hunted. Even though not many strong creatures are weak against Earth Damage, it's an exceptional Charm when used on some important high level spawns, which is why it's usually unlocked by players that hunt these spawns frequently.