Property Value
Combat Properties
Health Health Icon 770
Experience Experience Icon 700
Speed Haste Icon 120
Armor Armor Icon 52
Est. Max Dmg ?
Summon (not possible)
Convince (not possible)
General Properties
Name Pixie
Classification Fae
Spawn Type Regular
Pushable ?
Pushes ?
Bestiary Properties
Class Fey
Difficulty Bestiary Level Medium
Occurrence Bestiary Occurrence Common
Charm Points 25 Charm Icon
Kills to Unlock 1000
Elemental Properties
Physical 105%
Earth 40%
Fire 110%
Death 70%
Energy 100%
Holy 40%
Ice 105%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at 30
Walks around Energy
Walks through
Other Properties
Version 11.40
July 25, 2017
Status Active
You see a pixie.
  • Sweet dreams!
  • Let's try a step or two!
  • Glamour, glitter, glistering things! Do you have any of those?
  • You might be a threat! I'm sorry but I can't allow you to linger here.


Pixies are small nature spirits and mythical creatures inhabiting the forests and plains of Feyrist. They are generally benign, but at times, they may also display mischievous traits. Like most of the fae, pixies love dancing and are often gathering in larger groups to dance on secluded glades. Pixies are rather small, reaching about the height of a very young human child. They have pointed ears, colourful hair and fragile butterfly or dragonfly wings. These wings give them the ability to fly and a pixie's feet rarely touch the ground. Their clothing consists of fresh leaves and flower petals. Pixies love flowers, butterflies, shimmering beetles, gems and other colourful things as well as the taste of honey, sweetened oat and ripe grapes. Pixies emerge from mortals' dreams about friends and family.


Melee (0-100), Heavy Magic Missile (70-96), Green Sparkle Wave (paralyses you for a few seconds), Purple cloud explosion on itself (reduces melee skills, distance and shielding by around 70% for a few seconds), Self-Healing (45-75)

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth




They keep a distance of about 4 fields. A pixie will retreat at 30 (3.9%, deep red) health.


Knights: Try to trap them somewhere, as their skill reduction and paralysis combined with the distance they keep can make for a long fight where you risk luring and being surrounded by other Feyrist creatures.


(Loot Statistics)

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