Notes
These chilling phantoms haunt the underground chambers on Nargor and can also be found on Goroma and Treasure Island. Like their weaker counterparts, Ghosts, they are immune to all physical damage. They offer good experience for Mages, because they are easier to kill in comparison to Undeads like Demon Skeletons. They also give decent loot for the expense.
Abilities
Melee ((0-95) poisons you 2 hp/turn), Life Drain (30-78), (Musical Explosion ((1-65) on itself, does life drain damage), Self-Healing.
Damage Taken From Elements
Location
Single Spawn at Drefia, Goroma, Underground Nargor, hidden caves under Treasure Island, single spawn at Liberty Bay ruins.
Strategy
They aren't very fast so you can use runes from a distance (preferably HMMs), while larger groups should be disposed with well-aimed GFB. Mages will do best with Energy Strike, as this will give better profit than HMMs. Also field spells won't be as effective as on regular Ghosts since they can self-heal quite quickly.
Loot
0-69 gp, Bag, Dirty Cape, Torn Book, Parchment (semi rare), Stealth Ring (rare), Spike Sword (very rare), Red Robe (very rare).