m (| walksthrough = None | ignoresfields = Fire, Energy, Poison) |
Leo Kinoske (talk | contribs) m (Touch up.) |
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| creatureclass = Humans |
| creatureclass = Humans |
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| primarytype = Pirates |
| primarytype = Pirates |
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− | | abilities = [[Melee]] (0-175) [[Poison]]s you 1 [[hp]] |
+ | | abilities = [[Melee]] (0-175) ([[Poison]]s you at 1 [[hp]] for 5 turns), [[Physical|Pistol Shot]] (0-95). |
| maxdmg = 271 |
| maxdmg = 271 |
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| walksthrough = None |
| walksthrough = None |
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| drownDmgMod = 100%? |
| drownDmgMod = 100%? |
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| hpDrainDmgMod = 100%? |
| hpDrainDmgMod = 100%? |
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− | | behavior = Runs away in deep red [[health]](20 HP). Always |
+ | | behavior = Runs away in deep red [[health]](20 HP). Always attacks the weakest [[Player]] they see and will switch back quickly even if [[Challenge]]d by an [[Elite Knight]]. |
| sounds = "Give up!"; "Plundeeeeer!"; "Hiyaa!". |
| sounds = "Give up!"; "Plundeeeeer!"; "Hiyaa!". |
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− | | notes = Large groups should be avoided as the damage adds up |
+ | | notes = Large groups should be avoided as the damage adds up quickly. |
| location = [[Nargor]], [[Tyrsung]] (on the ship), [[Yalahar]] |
| location = [[Nargor]], [[Tyrsung]] (on the ship), [[Yalahar]] |
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| strategy = They often come in groups of 2 or 3 and can break your [[shielding]] very easily. The best way to hunt them is to be in teams or go as a single [[paladin]]. A paladin of level 35 or higher can take all pirates easily except for [[Pirate Corsair]]s who have nasty [[Throwing Star]]s. Pirate Cutthroat's pistol shots (single square [[explosion]]s) are the only thing a paladin has to worry about and it isn't frequently used. They often miss, as well. |
| strategy = They often come in groups of 2 or 3 and can break your [[shielding]] very easily. The best way to hunt them is to be in teams or go as a single [[paladin]]. A paladin of level 35 or higher can take all pirates easily except for [[Pirate Corsair]]s who have nasty [[Throwing Star]]s. Pirate Cutthroat's pistol shots (single square [[explosion]]s) are the only thing a paladin has to worry about and it isn't frequently used. They often miss, as well. |
Revision as of 19:56, 22 April 2012
Notes
Large groups should be avoided as the damage adds up quickly.
Abilities
Melee (0-175) (Poisons you at 1 hp for 5 turns), Pistol Shot (0-95).
Damage Taken From Elements
Strategy
They often come in groups of 2 or 3 and can break your shielding very easily. The best way to hunt them is to be in teams or go as a single paladin. A paladin of level 35 or higher can take all pirates easily except for Pirate Corsairs who have nasty Throwing Stars. Pirate Cutthroat's pistol shots (single square explosions) are the only thing a paladin has to worry about and it isn't frequently used. They often miss, as well.
Loot
0-48 gp, Compass, Scale Armor, Steel Shield, Peg Leg (semi-rare), Hook (semi-rare), Eye Patch (semi-rare), Dice (semi-rare), Pirate Knee Breeches (rare), Rum Flask (rare), Light Shovel (semi-rare), Pirate Bag (rare), Treasure Map (Pirate) (rare).