Property Value
Combat Properties
Health Health Icon.gif 325
Experience Experience Icon.gif 175
Speed Haste Icon.gif 107
Armor Armor Icon.gif 15
Est. Max Dmg 271
Summon (not possible)
Convince (not possible)
General Properties
Name Pirate Cutthroat
Classification Pirates
Spawn Type
Bestiary Properties
Class Human
Difficulty Medium
Occurrence Common
Charm Points 25 Charm Icon.gif
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 90%
Fire 105%
Death 105%
Energy 100%
Holy 80%
Ice 105%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at 20
Walks around Energy
Walks through
Other Properties
Version 7.8
August 1, 2006
Status Active
Pirate Cutthroat.gif
You see a pirate cutthroat.
  • Give up!
  • Plundeeeeer!
  • Hiyaa!


The Pirate Cutthroat has often lived a pirate's life for some years. It proves their competence that they managed to survive for so long. On the other hand, the necessity to prove themselves to be invaluable members of the crew put them up to take incredible risks. Reckless against themselves and others, they employ tactics that everyone else would call crazy or suicidal. Eager to rise in the pirates' ranks, they take risks that everybody else would avoid. Their all-out attacks are a product of this attitude as are their usage of highly explosive weapons which are almost as dangerous to the user as to his opponent. Combine this attitude and armament with their love for incredible amounts of alcohol and an ill temper and you get a good impression of the Pirate Cutthroat and the danger he poses.

Large groups should be avoided as the damage adds up quickly.


Melee (0-175) (Poisons you at 1 hp for 5 turns), Pistol Shot (0-95).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Nargor, Tyrsung (on the ship), Yalahar, Krailos Steppe.


Always attacks the weakest Player they see and will switch back quickly even if Challenged by an Elite Knight. A pirate cutthroat will retreat at 20 (6.15%, red) health.


They often come in groups of 2 or 3 and can break your shielding very easily. The best way to hunt them is to be in teams or go as a single paladin. A paladin of level 35 or higher can take all pirates easily except for Pirate Corsairs who have nasty Throwing Stars. Pirate Cutthroat's pistol shots (single square explosions) are the only thing a paladin has to worry about and it isn't frequently used. They often miss, as well.


(Loot Statistics)

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