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m (Fix for DPL List of Creatures by Exp/HP Ratio (so you can sort))
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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
| name = Pillar
 
| name = Pillar
| hp = 0
+
| hp = --
| exp = 0
+
| exp = --
| ratio = 0
+
| ratio = --
 
| summon = --
 
| summon = --
 
| convince = --
 
| convince = --

Revision as of 15:19, December 28, 2009

Properties

Property Value
Combat Properties
Health Health Icon --
Experience Experience Icon --
Est. Max Dmg 0
Summon (not possible)
Convince (not possible)
General Properties
Name Pillar
Classification Traps
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 0%
Earth 0%
Fire 0%
Death 0%
Energy 0%
Holy 0%
Ice 0%
Heal 100%
Life Drain 0%
Drown 0%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Pillar
You see Pillar.

Notes

They don't harm your Hitpoints like similar traps.

Abilities

Skill Reduce.

Damage Taken From Elements

  • Physical
    -100%
  • Holy
    -100%
  • Death
    -100%
  • Fire
    -100%
  • Energy
    -100%
  • Ice
    -100%
  • Earth
    -100%

Behaviour

Strategy

Just run away from them.

Loot

Won't give any loot because you can't kill them.

(Create loot statistics)

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