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| creatureclass = Misc
 
| creatureclass = Misc
 
| primarytype = Traps
 
| primarytype = Traps
| abilities = Reduces all skills.
+
| abilities = [[Skills|Skill Reduce]].
 
| maxdmg = ?
 
| maxdmg = ?
   
| immunities = [[Invisibility]], [[Paralysis]]
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| immunities = [[Invisibility]], [[Paralysis]], [[Drunkenness]].
 
| physicalDmgMod = 0%
 
| physicalDmgMod = 0%
 
| holyDmgMod = 0%
 
| holyDmgMod = 0%
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| hpDrainDmgMod = 0%
 
| hpDrainDmgMod = 0%
   
  +
| behavior = '''Pillars''' are unable to move.
| immuneto = All [[Magical Damage]]s, [[Physical Damage]], [[Invisible]], [[Paralyze]].
 
| strongagainst = Nothing.
 
| weakagainst = Nothing.
 
| behavior = Unknown.
 
 
| sounds =
 
| sounds =
| notes = Have been seen in the center of [[Madareth]]'s circle room. Probably simmilar abilities to other ~throwers.
+
| notes = They don't harm your [[Hitpoints]] like similar traps.
| location = [[Madareth]]'s circle room.
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| location = [[The Inquisition Quest|Madareth's Circle Room]].
| strategy = The first person to enter the room will attract the attention of the thrower.
+
| strategy = Just run away from them.
 
| loot = Won't give any loot because you can't kill them.
 
| loot = Won't give any loot because you can't kill them.
 
}}
 
}}

Revision as of 16:20, 7 June 2009

latest?cb=20080116190527&path-prefix=en&format=original
You see Pillar

Notes

They don't harm your Hitpoints like similar traps.

Abilities

Skill Reduce.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
0%
Death Cursed Icon Big
0%
Holy Dazzled Icon Big
0%
Ice Freezing Icon Big
0%
Fire Burning Icon Big
0%
Energy Electrified Icon Big
0%
Earth Poisoned Icon Big
0%

Strategy

Just run away from them.

Loot

Won't give any loot because you can't kill them.

(Submit loot statistics)