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| creatureclass = Misc |
| creatureclass = Misc |
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| primarytype = Traps |
| primarytype = Traps |
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− | | abilities = |
+ | | abilities = [[Skills|Skill Reduce]]. |
| maxdmg = ? |
| maxdmg = ? |
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− | | immunities = [[Invisibility]], [[Paralysis]] |
+ | | immunities = [[Invisibility]], [[Paralysis]], [[Drunkenness]]. |
| physicalDmgMod = 0% |
| physicalDmgMod = 0% |
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| holyDmgMod = 0% |
| holyDmgMod = 0% |
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| hpDrainDmgMod = 0% |
| hpDrainDmgMod = 0% |
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+ | | behavior = '''Pillars''' are unable to move. |
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− | | immuneto = All [[Magical Damage]]s, [[Physical Damage]], [[Invisible]], [[Paralyze]]. |
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− | | strongagainst = Nothing. |
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− | | weakagainst = Nothing. |
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− | | behavior = Unknown. |
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| sounds = |
| sounds = |
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− | | notes = |
+ | | notes = They don't harm your [[Hitpoints]] like similar traps. |
− | | location = [[Madareth |
+ | | location = [[The Inquisition Quest|Madareth's Circle Room]]. |
− | | strategy = |
+ | | strategy = Just run away from them. |
| loot = Won't give any loot because you can't kill them. |
| loot = Won't give any loot because you can't kill them. |
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}} |
}} |
Revision as of 16:20, 7 June 2009
You see Pillar
Notes
They don't harm your Hitpoints like similar traps.
Abilities
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Strategy
Just run away from them.