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The most common damage-type on Tibia, since almost all creatures cause it. When you attack with a melee weapon (Axe, Club, Sword) or Distance weapon (Bow, Crossbow, Throwing) and even some spells, you cause physical damage.

This kind of damage is mostly used by Knights and Paladins. Physical damage is affected by the victim's armor value.

The color shown when dealing or receiving physical damage is based on the type of blood (if any) of the creature.

Color Hit Effect Description
Red Blood Effect The color shown for players and most creatures with red blood.
Pale Gray Trembling Effect The color shown for undead creatures or certain elementals. Creatures with no blood.
Green Poison Effect 2 The color shown for vermin and insects and other creatures with green blood.
Purple Purple Electricity Effect The color shown for constructs, such as Worker Golems. It is meant to represent the energy (electricity) in them.
Orange Fire Effect The color shown for fire based creatures such as Demons or Fire Elementals.
Dark Red Cloud Effect The color shown for some creatures such as The End of Days or Lava Creatures.

Spells and Runes[]

List of spells and runes which inflict Physical Damage.

Spells[]

Spells that cause physical damage. Note that for Knight Attack Spells (e.g. Berserk, Whirlwind Throw), the damage type depends on the weapon wielded by the caster, so these spells might inflict a portion of magical damage.

Name Words Prem Level Mana Price Group Effect
Annihilation Annihilation exori gran ico 110 300 20,000 Attack Physical Damage Icon Attempts to execute the selected target with a devastating blow, dealing massive physical damage.
Berserk Berserk exori 35 115 2,500 Attack Physical Damage Icon Performs a whirlwind attack, dealing damage acording to the weapon characteristics to all surrounding targets.
Brutal Strike Brutal Strike exori ico 16 30 1,000 Attack Physical Damage Icon Performs a brutal attack on the selected target, dealing physical damage.
Ethereal Spear Ethereal Spear exori con 23 25 1,100 Attack Physical Damage Icon Throws a magical spear at the selected target, dealing physical damage based on the distance fighting skill.
Executioner's Throw Executioner's Throw exori amp kor 300 225 0 Attack Throws your weapon on your target, bouncing it on nearby enemies.
Fierce Berserk Fierce Berserk exori gran 90 340 7,500 Attack Physical Damage Icon Performs a furious whirlwind attack, dealing high damage acording to the weapon characteristics to all surrounding targets
Front Sweep Front Sweep exori min 70 200 4,000 Attack Physical Damage Icon Performs a powerful cleave attack, dealing strong damage acording to the weapon characteristics to the targets in front of the knight.
Groundshaker Groundshaker exori mas 33 160 1,500 Attack Physical Damage Icon A massive stomp dealing damage acording to the weapon characteristics in a 3 square meter radius.
Inflict Wound Inflict Wound utori kor 40 30 2,500 Attack It inflicts an open wound on the enemy target inflicting Bleeding condition making them lose health over time.
Lesser Ethereal Spear Lesser Ethereal Spear exori infir con 1 6 0 Attack Physical Damage Icon Throws a magical spear at the selected target, dealing physical damage based on the distance fighting skill.
Lesser Front Sweep Lesser Front Sweep exori infir min 1 6 0 Attack Physical Damage Icon Performs a cleave attack, dealing damage to the targets in front of the knight.
Physical Strike Physical Strike exori moe ico 16 20 800 Attack Physical Damage Icon Shoots a physical damage missile at the selected target up to 3 square meters away. If no target is selected, the damage is focused on the single square right in front of the caster.
Strong Ethereal Spear Strong Ethereal Spear exori gran con 90 55 10,000 Attack Physical Damage Icon A strong version of the Ethereal Spear spell.
Whirlwind Throw Whirlwind Throw exori hur 28 40 1,500 Attack Physical Damage Icon Throws the wielded weapon at the selected target like a boomerang, dealing physical damage.

Runes[]

Name Type Level Magic Level NPC Price (gp) Weight (oz)
Explosion Rune Explosion Rune Attack Runes 31 6 31 0.35

Explosion Runes are the only runes left that cause Physical Damage since Winter Update 2007.

Imbuements[]

The imbuements in Physical Damage work different than with other types of damage. They rise the base skill of the weapon or spells, which increases damage dealt, but not as a fixed percentage as the others. Depending on the profession and weapon, you can raise your Physical Damage with Slash for swords, Bash for clubs, Chop for axes and Precision for Distance Weapons, and all imbuable helmets. Also Epiphany can raise Physical damage in the single case of the Druids' exclusive spell Physical Strike.

Armor Rating[]

Almost every piece of armor has Armor Rating (Arm:X). The damage reduced is between half the total armor and your total armor minus one, where only pairs of two armor ratings have any effect. So on average Armor Rating blocks a bit less then 0.75 damage... Equipment with high armor rating have been superseded by Physical Protection in most cases.

Physical Protection[]

Physical Protection is better than Armor rating, because Physical Protection works in percents of the whole damage and is rounded up to a whole number, this means that 1% physical protection always blocks atleast 1 dmg while 1 armor rating has an average of a bit less then 0.75 damage blocked.
1%: 1 dmg received, 1 dmg blocked; 101 dmg received, 2 dmg blocked.
2%: 1 dmg received, 1 dmg blocked; 51 dmg received, 2 dmg blocked.
1%+1%: 2 dmg received, 2 dmg blocked, 102 dmg received, 4 dmg blocked.

Blockade imbuement can lower damage taken by increasing your Shielding, but it does not lower Physical damage taken by fixed percentages. It is still desirable as an addition to your prefered Blocking Set.

The following equipment reduces damage taken from Physical Damage:

Helmets[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
11 39.00 distance fighting +3 fire +5%, earth +5%, energy +5%, ice +5%, holy +5%, death +5%, physical +5% 2 4 400 paladins
9 22.00 sword fighting +1, axe fighting +1, club fighting +1 physical +3%, ice +7% 2 4 250 knights
9 12.00 magic level +3 physical +2%, ice +9% 2 4 400 druids
9 15.00 magic level +3 physical +3%, earth +7% 2 4 400 sorcerers
9 27.00 sword fighting +1, club fighting +1, axe fighting +1 physical +5% 2 4 270 knights
8 15.00 magic level +2, healing magic level +1
Augments: Terra Wave -> +2% mana leech
physical +2%, death +5% 2 4 300 druids
  • This item is not dropped by any creatures.
8 16.00 magic level +2
Augments: Energy Wave -> +4% mana leech
physical +2%, death +6% 2 4 300 sorcerers
  • This item is not dropped by any creatures.
6 42.00 physical +2% 2 3
9 25.00 axe fighting +1 physical +4% 100 knights
  • This item is not dropped by any creatures.
9 25.00 club fighting +1 physical +4% 100 knights
  • This item is not dropped by any creatures.
9 25.00 distance fighting +1 physical +4% 100 paladins
  • This item is not dropped by any creatures.
9 25.00 magic level +1 physical +4% 100 sorcerers and druids
  • This item is not dropped by any creatures.
9 25.00 sword fighting +1 physical +4% 100 knights
  • This item is not dropped by any creatures.
10 28.00 distance fighting +2, shielding +2 physical +3%, fire +10% 2 4 300 knights and paladins
7 24.00 magic level +2 energy +8%, physical +3%, ice -2% 2 3 200 sorcerers and druids
10 36.00 distance fighting +2
Augments: Strong Ethereal Spear -> +3% mana leech
physical +3%, death +6% 2 4 300 paladins
  • This item is not dropped by any creatures.
7 30.00 distance fighting +2 physical +3%, earth +5% 2 4 230 paladins
10 24.00 sword fighting +2, axe fighting +2, club fighting +2
Augments: Front Sweep -> +3% mana leech
physical +3%, death +6% 2 4 300 knights
  • This item is not dropped by any creatures.
9 56.00 shielding +1 physical +5% 2 150 knights
  • This item is not dropped by any creatures.
12 44.00 sword fighting +3, axe fighting +3, club fighting +3, 13 damage reflection physical +6%, energy +10% 2 4 400 knights
8 35.00 distance fighting +2
Augments: Divine Missile -> +6% Base Damage
physical +3%, energy +6% 2 4 250 paladins
9 31.00 sword fighting +2, club fighting +2, axe fighting +2 physical +5%, earth +5% 1 3 230 knights
9 66.00 physical +5% 1 2 knights and paladins

Armors[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
18 152.00 sword fighting +3, axe fighting +3, club fighting +3
Augments: Front Sweep -> +4% life leech
physical +8% 2 4 300 knights
10 130.00 physical +5% 2 3
  • This item is not dropped by any creatures.
16 110.00 physical +10% 2 4 250 knights
18 188.00 shielding +4 physical +12% 2 4 300 knights
17 123.00 distance fighting +2 physical +3% 2 3 230 paladins
17 120.00 distance fighting +3 energy +8%, physical +4%, ice -2% 2 3 200 paladins
17 150.00 sword fighting +3, club fighting +3, axe fighting +3 physical +6% 2 4 270 knights
16 27.00 magic level +4 physical +3% 1 4 300 druids
17 63.00 distance fighting +3 physical +3%, earth +8% 2 4 270 paladins
16 156.00 shielding +3 physical +8% 2 2 200 knights
15 79.00 speed +15 physical +5% 1 2 120 knights and paladins
  • This item is not dropped by any creatures.
16 130.00 shielding +3 physical +5% 3 100 knights
  • This item is not dropped by any creatures.
17 24.00 magic level +4 physical +4% 2 4 400 sorcerers
  • This item is not dropped by any creatures.
18 123.00 distance fighting +4 physical +3%, fire +15% 2 4 400 paladins
  • This item is not dropped by any creatures.
20 160.00 sword fighting +4, axe fighting +4, club fighting +4, 19 damage reflection physical +13% 2 4 400 knights
16 142.00 shielding +3
Augments: Intense Wound Cleansing -> -120s cooldown
physical +8% 2 4 250 knights

Legs[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
8 30.00 magic level +2 physical +3% 0 4 300 sorcerers
7 49.00 physical +3% 3
  • This item is not dropped by any creatures.
9 69.00 distance fighting +2 physical +2%, holy +7% 4 250 paladins
8 72.00 physical +4% 4 130 knights
9 55.00 distance fighting +2, sword fighting +2, axe fighting +2, club fighting +2 physical +4%, fire +2% 3 225 knights and paladins
10 36.00 distance fighting +3, sword fighting +3, club fighting +3, axe fighting +3 physical +7%, ice +7% 4 300 knights and paladins
8 35.00 magic level +2 physical +3% 4 300 druids
9 52.00 distance fighting +2 physical +4%, earth +4% 4 270 paladins
8 77.00 physical +5% 2 185 knights
8 71.00 distance fighting +2 physical +3% 2 150 paladins
  • This item is not dropped by any creatures.
11 32.00 distance fighting +4, holy magic level +1
Augments: Avatar of Light -> -900s cooldown, Divine Caldera -> 8% critical extra damage
physical +7%, energy +9% 4 500 paladins
  • This item is not dropped by any creatures.
12 38.00 sword fighting +4, axe fighting +4, club fighting +4
Augments: Avatar of Steel -> -900s cooldown, Fierce Berserk -> +8% critical extra damage
physical +9%, death +6% 4 500 knights
  • This item is not dropped by any creatures.
9 34.00 sword fighting +2, axe fighting +2, club fighting +2 physical +5%, earth +5% 4 270 knights
9 51.00 sword fighting +2, axe fighting +2, club fighting +2
Augments: Intense Wound Cleansing -> +50% Base Healing
physical +4%, energy +2% 4 250 knights
8 66.00 physical +2% 2

Boots[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
2 16.00 magic level +1 physical +2% 1 4 250 sorcerers
3 9.00 speed +10 physical +6% 1 4 220 knights
3 37.00 speed -5 physical +5% 1 3 150 knights
3 11.00 physical +5%, ice +5% 1 4 270 knights
3 22.50 physical +2%, holy -2% 1 2 70 knights and paladins
1 18.00 physical +1% 1 2 50 knights and paladins
3 13.00 distance fighting +1, speed +20 physical +5% 1 4 400 paladins
  • This item is not dropped by any creatures.
4 13.00 sword fighting +1, club fighting +1, axe fighting +1, speed +15 physical +7%, fire +5% 1 4 400 knights
  • This item is not dropped by any creatures.
3 19.00 speed +10, magic level +2, death magic level +1
Augments: Avatar of Storm -> -900s cooldown, Hell's Core -> +8% critical extra damage, Energy Wave -> +8% critical extra damage
physical +2%, ice +8% 1 4 500 sorcerers
  • This item is not dropped by any creatures.
3 17.00 speed +10, magic level +2, healing magic level +1
Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage
physical +2%, fire +8% 1 4 500 druids
  • This item is not dropped by any creatures.

Shields[]

Name Def Weight Attributes Resist. Imb. Slots Lvl Vocation Dropped By
Biscuit Barrier Biscuit Barrier 36 52.00 shielding +2, faster regeneration, life leech +2% physical +3%, fire +5% 1 200 knights
Falcon Escutcheon Falcon Escutcheon 40 60.00 physical +7%, fire +15% 1 300 knights and paladins
  • This item is not dropped by any creatures.
Falcon Shield Falcon Shield 39 57.00 physical +6%, fire +10% 1 300 knights and paladins
Gnome Shield Gnome Shield 38 60.00 shielding +2 energy +8%, physical +6%, ice -2% 1 200 knights and paladins
Lion Shield Lion Shield 39 65.00 physical +7%, earth +10% 1 250 knights
Ornate Shield Ornate Shield 36 71.00 physical +5% 1 130 knights
Prismatic Shield Prismatic Shield 37 72.00 shielding +2 physical +4% 150 knights
  • This item is not dropped by any creatures.
Soulbastion Soulbastion 42 58.00 physical +10%, death +10% 1 400 knights
  • This item is not dropped by any creatures.

Spellbooks[]

Name Lvl Vocation Def Attributes Resistances Imb. Slots Weight Dropped By
Arboreal Tome Arboreal Tome 400 druids 22 magic level +5, healing magic level +1, ice magic level +1 physical +4%, energy +6% 1 23.00
Arcanomancer Folio Arcanomancer Folio 400 sorcerers 22 magic level +5, fire magic level +1, energy magic level +1 physical +3%, fire +8% 1 26.00
Cocoa Grimoire Cocoa Grimoire 200 sorcerers 19 Magic Level +3, Fire Magic Level +1, Magic Shield Capacity +150 and 3% physical +2%, energy +5% 1 15.00
Creamy Grimoire Creamy Grimoire 200 druids 19 Magic Level +3, Healing Magic Level +1, Magic Shield Capacity +150 and 3% physical +2%, fire +5% 1 17.00
Lion Spellbook Lion Spellbook 220 sorcerers and druids 20 magic level +4 physical +3%, ice +7% 1 25.00
Shoulder Plate Shoulder Plate 180 sorcerers and druids 26 magic level +3 physical +2%, earth +6% 1 35.00

Melee Weapons[]

There are no Melee Weapons protecting against Physical Damage.

Bows and Crossbows[]

Name Lvl Range Atk Mod. Hit% Resist. Imb. Slots Class. Attributes Weight Dropped By
Jungle Bow Jungle Bow 150 6 6 +5 physical +3% 2 4 distance fighting +1 47.00

Rods and Wands[]

There are no Rods and Wands protecting against Physical Damage.

Rings[]

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Charged Spiritthorn Ring Charged Spiritthorn Ring 2 0.95 sword fighting +3, club fighting +3, axe fighting +3 physical +8%, fire +4%, earth +4%, energy +4%, ice +4% 3 hours 400 knights
Might Ring Might Ring 1.00 physical +20%, fire +20%, earth +20%, energy +20%, ice +20%, holy +20%, death +20% 20
Prismatic Ring Prismatic Ring 1.05 physical +10%, energy +8% 60 minutes 120
  • This item is not dropped by any creatures.
Ring of Red Plasma Ring of Red Plasma 0.90 sword fighting +3, club fighting +3, axe fighting +3 physical +3% 30 minutes 100 knights
Ring of Souls Ring of Souls 0.80 physical +2%, life drain +10% 2 hours 200
Spiritthorn Ring Spiritthorn Ring 0.95 physical +2%, fire +4%, earth +4%, energy +4%, ice +4% 400 knights

Amulets and Necklaces[]

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Bonfire Amulet Bonfire Amulet 7.00 physical +60%, fire +40% 5 80
  • This item is not dropped by any creatures.
Candy Necklace Candy Necklace 2 5.10 physical +3%, energy +6%, earth -5% 220
Collar of Red Plasma Collar of Red Plasma 5.00 sword fighting +4, club fighting +4, axe fighting +4 physical +5% 30 minutes 150 knights
Elven Amulet Elven Amulet 2.70 physical +5%, fire +5%, earth +5%, energy +5%, ice +5%, holy +5%, death +5% 50
Enchanted Pendulet Enchanted Pendulet 2 6.50 distance fighting +3 physical +5%, energy +18% 2 hours 180 paladins
Enchanted Theurgic Amulet Enchanted Theurgic Amulet 2 5.00 magic level +3 physical +3%, earth +14% 120 minutes 220 sorcerers and druids
Enchanted Turtle Amulet Enchanted Turtle Amulet 4.80 sword fighting +3, club fighting +3, axe fighting +3 physical +7% , ice +15% 2 hours 200 knights
Enchanted Werewolf Amulet Enchanted Werewolf Amulet 3 5.50 physical +6% 60 minutes
  • This item is not dropped by any creatures.
Exotic Amulet Exotic Amulet 7.30 physical +4%, earth +5% 180
Foxtail Amulet Foxtail Amulet 2 5.00 physical +5% 100
  • This item is not dropped by any creatures.
Gill Necklace Gill Necklace 4.10 physical +15%, earth +10% 750 150
  • This item is not dropped by any creatures.
Glooth Amulet Glooth Amulet 2.20 physical +10%, fire +10%, earth +10%, energy +10%, ice +10%, holy +10%, death +10% 20 75 sorcerers and druids
Leviathan's Amulet Leviathan's Amulet 7.00 physical +60%, ice +40% 5 80
Lion Amulet Lion Amulet 3 5.20 physical +3%, ice +7% 230
Prismatic Necklace Prismatic Necklace 6.50 physical +10%, energy +15% 750 150
  • This item is not dropped by any creatures.
Protection Amulet Protection Amulet 5.50 physical +6% 250
Rainbow Amulet Rainbow Amulet 3 5.70 physical +5%, fire +6%, ice -10% 220
  • This item is not dropped by any creatures.
Rainbow Necklace Rainbow Necklace 2 4.90 physical +3%, fire +6%, ice -5% 220
Sacred Tree Amulet Sacred Tree Amulet 7.00 physical +60%, earth +40% 5 80
Shockwave Amulet Shockwave Amulet 7.00 physical +60%, energy +40% 5 80
Stone Skin Amulet Stone Skin Amulet 7.00 physical +80%, death +80% 5

Light Sources[]

Name Attributes Resist. Weight Color Radius Dropped By
Enchanted Werewolf Amulet Enchanted Werewolf Amulet physical +6% 5.50 140 5
  • This item is not dropped by any creatures.

Spells[]

There are no spells that provide passive Physical Damage protection, however the Status Condition that deals Physical Damage over time can be removed. This spell is only available to Druids and Knights, though.

Name Words Prem Level Mana Price Group Effect
Cure Bleeding Cure Bleeding exana kor 45 30 2,500 Healing Stops the Special Condition called Bleeding.

Creatures[]

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