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| abilities = [[Melee]] (0-470), [[Death Hit]] (450-510), [[Drown Damage|Drowning Wave]] makes you drown for some time, [[Summon]]s 4 weaker [[Phantasm]]s, [[Invisible]], [[Drunkenness]] Explosion, [[Mana Drain]] Exori, [[Self-Healing]] (fast). |
| abilities = [[Melee]] (0-470), [[Death Hit]] (450-510), [[Drown Damage|Drowning Wave]] makes you drown for some time, [[Summon]]s 4 weaker [[Phantasm]]s, [[Invisible]], [[Drunkenness]] Explosion, [[Mana Drain]] Exori, [[Self-Healing]] (fast). |
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| maxdmg = ~800 |
| maxdmg = ~800 |
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+ | | walksthrough = None |
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+ | | ignoresfields = Fire, Energy, Poison |
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| immunities = [[Invisibility]], [[Paralysis]]. |
| immunities = [[Invisibility]], [[Paralysis]]. |
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| physicalDmgMod = 0% |
| physicalDmgMod = 0% |
Revision as of 08:02, 1 July 2011
Notes
Their summoned phantasms have only 65 HP and are immune to Earth Damage, but they can do a lot of damage. Phantasms' boss is Countess Sorrow located in Bazir's throne room.
Abilities
Melee (0-470), Death Hit (450-510), Drowning Wave makes you drown for some time, Summons 4 weaker Phantasms, Invisible, Drunkenness Explosion, Mana Drain Exori, Self-Healing (fast).
Damage Taken From Elements
Location
Pits of Inferno, The Inquisition Quest, Deeper Banuta
Strategy
Mages should use energy strikes or energy wave to kill them fast. It is also recommended to shoot GFBs to kill the summons.
Loot
0-186+ gp, Bone, 0-2 Blank Rune, Shadow Herb, Demonic Essence, 0-2 Small Emerald, Soul Orb, Rusty Armor, Great Mana Potion (semi-rare), Crown Armor (rare), Abyss Hammer (very rare), Platinum Coin (very rare), Stealth Ring (very rare), Death Ring (very rare).