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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Orshabaal
+
| name = Orshabaal
| implemented = 7.5
+
| hp = 22500
| hp = 20500~
+
| exp = 10000
| exp = 10000~
+
| armor = 90
| ratio = 0.495
+
| summon = --
| summon = --
+
| convince = --
| convince = --
+
| illusionable = ?
| creatureclass = Demons
+
| creatureclass = Demons
| primarytype = Demon Lords
+
| primarytype = Demon Lords
| isboss = yes
+
| isboss = yes
| abilities = [[Melee]] (0-1800?), [[Berserk]], [[Great Fireball]] (0-650), [[Great Energy Beam]] (0-1300? does life drain), [[Strong Haste]], [[Self Healing]], [[Summon]]s 0-4 [[Demon]]s.
+
| abilities = [[Melee]] (0-1800?), [[Berserk]], [[Great Fireball]] (0-650), [[Great Energy Beam]] (0-1300? does life drain), [[Strong Haste]], [[Self Healing]], [[Summon]]s 0-4 [[Demon]]s.
| maxdmg = 5000
+
| maxdmg = 5000
  +
| pushable = ?
 
  +
| pushobjects = ?
| immunities = [[Paralysis]], [[Invisibility]].
 
  +
| walksaround = ?
| physicalDmgMod = 100%?
 
| holyDmgMod = 101%>?
+
| walksthrough = ?
| deathDmgMod = 50%
+
| paraimmune = yes
| fireDmgMod = 0%
+
| senseinvis = yes
| energyDmgMod = 100%?
+
| physicalDmgMod = 80%<?
| iceDmgMod = 101%>?
+
| earthDmgMod = 0%
| earthDmgMod = 0%
+
| fireDmgMod = 0%
| drownDmgMod = 100%?
+
| deathDmgMod = 50%
| hpDrainDmgMod = 0%?
+
| energyDmgMod = 100%?
  +
| holyDmgMod = 101%>?
 
  +
| iceDmgMod = 101%>?
| sounds = "PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!"; "YOU ARE DOOMED!"; "ORSHABAAL IS BACK!"; "Be prepared for the day my masters will come for you!"; "SOULS FOR ORSHABAAL!".
 
  +
| hpDrainDmgMod = 0%?
| location = North of [[Edron]] near the Dragon Lair in the stone circle ([http://tibia.wikia.com/wiki/Mapper?coords=129.94,123.213,7,3,1,1 here]).
 
  +
| drownDmgMod = 100%?
| notes = It's a Demon Lord - lesser of the Demon Overlord (which are yet to plague Tibia) but still dangerous.
 
  +
| healMod = 100%?
 
| sounds = {{Sound List|PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!|YOU ARE DOOMED!|ORSHABAAL IS BACK!|Be prepared for the day my masters will come for you!|SOULS FOR ORSHABAAL!}}
  +
| implemented = 7.4
 
| notes = It's a Demon Lord - lesser of the Demon Overlord (which are yet to plague Tibia) but still dangerous.
 
Whenever you think the world is safe and all the monsters have been killed, when you least expect it, '''Orshabaal''' surfaces. It is a [[Demon Lords|Demon Lord]] who normally hides very deep down in the depths of The [[Edron]] [[Hero Cave]].
 
Whenever you think the world is safe and all the monsters have been killed, when you least expect it, '''Orshabaal''' surfaces. It is a [[Demon Lords|Demon Lord]] who normally hides very deep down in the depths of The [[Edron]] [[Hero Cave]].
Its magical and physical powers are overwhelming! Many brave heroes have fallen by the great fireball and energy beam it utilizes. To make matters worse, it flees when it reaches red health, and if the adventurers are not fast enough in killing it, Orshabaal's vile healing magic will allow it to return to the fray. Whenever it chooses to raid a world it won't come alone, it brings a lot of [[Demon]]s as company to help spread death and disaster. It drops the mighty [[Thunder Hammer]]. Even though Orshabaal has since lost his title of strongest monster, he remains the most infamous, due to his spawn location on the surface (the [[Triangle of Terror]] hide deep below the surface, and [[Ferumbras]] sits at the very top of his citadel). You are able to use [[Blessed Wooden Stake]] on his corpse as well as on all his summoned demon's corpses, in order to get [[Demon Dust]]. Sometimes [[Orshabaal]] gets trapped by his own [[Demon]]s because he doesn't kill his summons like [[Scarab]]s kill [[Larva]]s. The quickest kill of this feisty monster was an astonishing 7 seconds on [[Lunara]]. <br>
+
Its magical and physical powers are overwhelming! Many brave heroes have fallen by the great fireball and energy beam it utilizes. To make matters worse, it flees when it reaches red health, and if the adventurers are not fast enough in killing it, Orshabaal's vile healing magic will allow it to return to the fray. Whenever it chooses to raid a world it won't come alone, it brings a lot of [[Demon]]s as company to help spread death and disaster. It drops the mighty [[Thunder Hammer]]. Even though Orshabaal has since lost his title of strongest monster, he remains the most infamous, due to his spawn location on the surface (the [[Triangle of Terror]] hide deep below the surface, and [[Ferumbras]] sits at the very top of his citadel). You are able to use [[Blessed Wooden Stake]] on his corpse as well as on all his summoned demon's corpses, in order to get [[Demon Dust]]. Sometimes Orshabaal gets trapped by his own [[Demon]]s because he doesn't kill his summons like [[Scarab]]s kill [[Larva]]s. The quickest kill of this feisty monster was an astonishing 7 seconds on [[Lunara]].
   
 
<gallery captionalign="left">
 
<gallery captionalign="left">
File:orshabaal416ra3.jpg|Orshabaal Announcement and appears!
+
Orshabaal416ra3.jpg|Orshabaal Announcement and appears!
File:Orshabaal1.gif|[[Orshabaal]], performing an [[Ultimate Explosion]]
+
Orshabaal1.gif|Orshabaal performing an [[Ultimate Explosion]]
 
</gallery>
 
</gallery>
   
Line 42: Line 46:
 
*'''"Orshabaal is about to make his way into the mortal realm. Run for your lives!"'''
 
*'''"Orshabaal is about to make his way into the mortal realm. Run for your lives!"'''
 
*'''"Orshabaal has been summoned from hell to plague the lands of mortals again."'''
 
*'''"Orshabaal has been summoned from hell to plague the lands of mortals again."'''
  +
| behaviour = Unknown
| strategy = Lure it to the famous spot near the entrance of [[Cyclopolis]]. When it's at red health, shoot [[Magic Wall]]s so it can't run away. The blocker should party mode with the shooters and get the loot ASAP after killing it.
 
  +
| speed = ?
Since it's likely the blocker won't be able to heal quickly enough when Orshabaal performs a strong combo, it is advised to have at least a few mages using [[Ultimate Healing]] or [[Exura Sio]] on the blocker. A good strategy is luring the Orshabaal into a place that you can hold just it between 2 trees, or in a corridor where 1-2 [[Demon]]s limit its movement, helping avoid the line-of-sight attacks. Also its possible to use a medium level char (or a low level) as bait to lure him in a place where he will get trapped by his summons, after that people can easily shoot and [[Orshabaal]] won't move until its near death.
 
  +
| strategy = Nowadays, '''Orshabaal''' will most likely die in a few seconds because of the high number of players who will be waiting for it. In such cases, the best strategy is try to position yourself around its spawn and attack it as soon as possible when it spawns. If he server is new, or if there are few players online, you may use the strategy that was for a long time the only way to kill this once-fearsome boss.
  +
 
Lure it to the famous spot near the entrance of [[Cyclopolis]]. When it's at red health, shoot [[Magic Wall]]s so it can't run away. The blocker should party mode with the shooters and get the loot ASAP after killing it.
 
Since it's likely the blocker won't be able to heal quickly enough when Orshabaal performs a strong combo, it is advised to have at least a few mages using [[Ultimate Healing]] or [[Exura Sio]] on the blocker. A good strategy is luring the Orshabaal into a place that you can hold just it between 2 trees, or in a corridor where 1-2 [[Demon]]s limit its movement, helping avoid the line-of-sight attacks. Also its possible to use a medium level char (or a low level) as bait to lure him in a place where he will get trapped by his summons, after that people can easily shoot and Orshabaal won't move until its near death.
   
 
Also, keep in mind that when the blocker is blocking Orshabaal, it will still tend to use [[Great Fireball]] and [[Great Energy Beam]], so you may want to stand diagonal and quite a way back from it to avoid these attacks or you may experience a quick death.
 
Also, keep in mind that when the blocker is blocking Orshabaal, it will still tend to use [[Great Fireball]] and [[Great Energy Beam]], so you may want to stand diagonal and quite a way back from it to avoid these attacks or you may experience a quick death.
 
| location = North of [[Edron]] near the Dragon Lair in the stone circle ({{Mapper Coords|129.94|123.213|7|3|text=here}}).
| loot = 0-280 [[gp]], 0-71 [[Platinum Coin]], 0-19 [[Small Amethyst]], 0-13 [[Black Pearl]], 0-9 [[Small Emerald]], 0-9 [[Small Sapphire]], 0-5 [[Talon]], 0-5 [[Demonic Essence]], 0-2 [[Demon Horn]], 0-1 [[Gold Ingot]], 0-2 [[Small Diamond]], 0-42+ [[Assassin Star]]s, 0-? [[Coconut]], [[Ring of Healing]], [[Protection Amulet]], [[Ring of the Sky]], [[Death Ring]], [[Energy Ring]], [[Might Ring]], [[Stealth Ring]], [[Gold Ring]], [[Crystal Ring]], [[Teddy Bear]], [[Green Gem]], [[Blue Gem]], [[Golden Mug]], [[Purple Tome]], [[Orb]], [[Ultimate Health Potion]], [[Great Spirit Potion]], [[Great Health Potion]], [[Great Mana Potion]], [[Magic Light Wand]], [[Life Crystal]], [[Crystal Necklace]], [[Strange Symbol]], [[Mind Stone]], [[Orshabaal's Brain]], [[Ice Rapier]], [[Two Handed Sword]], [[Giant Sword]], [[Silver Dagger]], [[Double Axe]], [[Fire Axe]], [[Golden Sickle]], [[Thunder Hammer]], [[Dragon Hammer]], [[Skull Staff]], [[Wand of Decay]], [[Necrotic Rod]], [[Snakebite Rod]], [[Devil Helmet]], [[Magic Plate Armor]], [[Golden Legs]], [[Boots of Haste]], [[Stone Skin Amulet]], [[Platinum Amulet]], [[Silver Amulet]], [[Demon Shield]], [[Mastermind Shield]], [[Crystal Ball]], [[Robe of the Underworld]], [[Ancient Amulet]]
 
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-280|Gold Coin}}
  +
|{{Loot Item|0-71|Platinum Coin}}
  +
|{{Loot Item|0-19|Small Amethyst}}
  +
|{{Loot Item|0-13|Black Pearl}}
  +
|{{Loot Item|0-9|Small Emerald}}
  +
|{{Loot Item|0-9|Small Sapphire}}
  +
|{{Loot Item|0-5|Talon}}
  +
|{{Loot Item|0-5|Demonic Essence}}
  +
|{{Loot Item|0-2|Demon Horn}}
  +
|{{Loot Item|0-1|Gold Ingot}}
  +
|{{Loot Item|0-2|Small Diamond}}
  +
|{{Loot Item|0-15|White Pearl}}
  +
|{{Loot Item|0-42+|Assassin Star}}
  +
|{{Loot Item|Ring of Healing}}
  +
|{{Loot Item|Protection Amulet}}
  +
|{{Loot Item|Ring of the Sky}}
  +
|{{Loot Item|Death Ring}}
  +
|{{Loot Item|Energy Ring}}
  +
|{{Loot Item|Might Ring}}
  +
|{{Loot Item|Stealth Ring}}
  +
|{{Loot Item|Gold Ring}}
  +
|{{Loot Item|Crystal Ring}}
  +
|{{Loot Item|Teddy Bear}}
  +
|{{Loot Item|Green Gem}}
  +
|{{Loot Item|Blue Gem}}
  +
|{{Loot Item|Golden Mug}}
  +
|{{Loot Item|Purple Tome}}
  +
|{{Loot Item|Orb}}
  +
|{{Loot Item|Ultimate Health Potion}}
  +
|{{Loot Item|Great Spirit Potion}}
  +
|{{Loot Item|Great Health Potion}}
  +
|{{Loot Item|Great Mana Potion}}
  +
|{{Loot Item|Magic Light Wand}}
  +
|{{Loot Item|Life Crystal}}
  +
|{{Loot Item|Crystal Necklace}}
  +
|{{Loot Item|Strange Symbol}}
  +
|{{Loot Item|Mind Stone}}
  +
|{{Loot Item|Orshabaal's Brain}}
  +
|{{Loot Item|Ice Rapier}}
  +
|{{Loot Item|Two Handed Sword}}
  +
|{{Loot Item|Giant Sword}}
  +
|{{Loot Item|Silver Dagger}}
  +
|{{Loot Item|Double Axe}}
  +
|{{Loot Item|Fire Axe}}
  +
|{{Loot Item|Golden Sickle}}
  +
|{{Loot Item|Thunder Hammer}}
  +
|{{Loot Item|Dragon Hammer}}
  +
|{{Loot Item|Skull Staff}}
  +
|{{Loot Item|Wand of Decay}}
  +
|{{Loot Item|Necrotic Rod}}
  +
|{{Loot Item|Snakebite Rod}}
  +
|{{Loot Item|Devil Helmet}}
  +
|{{Loot Item|Magic Plate Armor}}
  +
|{{Loot Item|Golden Legs}}
  +
|{{Loot Item|Boots of Haste}}
  +
|{{Loot Item|Stone Skin Amulet}}
  +
|{{Loot Item|Platinum Amulet}}
  +
|{{Loot Item|Silver Amulet}}
  +
|{{Loot Item|Demon Shield}}
  +
|{{Loot Item|Mastermind Shield}}
  +
|{{Loot Item|Crystal Ball}}
  +
|{{Loot Item|Voodoo Doll}}
  +
|{{Loot Item|Robe of the Underworld}}
  +
|{{Loot Item|Ancient Amulet}}
  +
|{{Loot Item|Onyx Arrow}}
  +
}}
 
}}
 
}}

Revision as of 18:49, 28 December 2019

latest?cb=20221126165234&path-prefix=en&format=original
You see Orshabaal
  • PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!
  • YOU ARE DOOMED!
  • ORSHABAAL IS BACK!
  • Be prepared for the day my masters will come for you!
  • SOULS FOR ORSHABAAL!

Notes

It's a Demon Lord - lesser of the Demon Overlord (which are yet to plague Tibia) but still dangerous. Whenever you think the world is safe and all the monsters have been killed, when you least expect it, Orshabaal surfaces. It is a Demon Lord who normally hides very deep down in the depths of The Edron Hero Cave. Its magical and physical powers are overwhelming! Many brave heroes have fallen by the great fireball and energy beam it utilizes. To make matters worse, it flees when it reaches red health, and if the adventurers are not fast enough in killing it, Orshabaal's vile healing magic will allow it to return to the fray. Whenever it chooses to raid a world it won't come alone, it brings a lot of Demons as company to help spread death and disaster. It drops the mighty Thunder Hammer. Even though Orshabaal has since lost his title of strongest monster, he remains the most infamous, due to his spawn location on the surface (the Triangle of Terror hide deep below the surface, and Ferumbras sits at the very top of his citadel). You are able to use Blessed Wooden Stake on his corpse as well as on all his summoned demon's corpses, in order to get Demon Dust. Sometimes Orshabaal gets trapped by his own Demons because he doesn't kill his summons like Scarabs kill Larvas. The quickest kill of this feisty monster was an astonishing 7 seconds on Lunara.

Orshabaal was first sighted on Pacera, Aug 26th 2005. He was first killed on Titania, Sept 11th 2005.

To all players on the world it appears, 3 messages are broadcasted in white text.

  • "Orshabaal's minions are working on his return to the World. LEAVE Edron at once, mortals."
  • "Orshabaal is about to make his way into the mortal realm. Run for your lives!"
  • "Orshabaal has been summoned from hell to plague the lands of mortals again."

Abilities

Melee (0-1800?), Berserk, Great Fireball (0-650), Great Energy Beam (0-1300? does life drain), Strong Haste, Self Healing, Summons 0-4 Demons.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
80%<?
Death Cursed Icon Big
50%
Holy Dazzled Icon Big
101%>?
Ice Freezing Icon Big
101%>?
Fire Burning Icon Big
0%
Energy Electrified Icon Big
100%?
Earth Poisoned Icon Big
0%

Location

North of Edron near the Dragon Lair in the stone circle (here).

Behaviour

Unknown

Strategy

Nowadays, Orshabaal will most likely die in a few seconds because of the high number of players who will be waiting for it. In such cases, the best strategy is try to position yourself around its spawn and attack it as soon as possible when it spawns. If he server is new, or if there are few players online, you may use the strategy that was for a long time the only way to kill this once-fearsome boss.

Lure it to the famous spot near the entrance of Cyclopolis. When it's at red health, shoot Magic Walls so it can't run away. The blocker should party mode with the shooters and get the loot ASAP after killing it. Since it's likely the blocker won't be able to heal quickly enough when Orshabaal performs a strong combo, it is advised to have at least a few mages using Ultimate Healing or Exura Sio on the blocker. A good strategy is luring the Orshabaal into a place that you can hold just it between 2 trees, or in a corridor where 1-2 Demons limit its movement, helping avoid the line-of-sight attacks. Also its possible to use a medium level char (or a low level) as bait to lure him in a place where he will get trapped by his summons, after that people can easily shoot and Orshabaal won't move until its near death.

Also, keep in mind that when the blocker is blocking Orshabaal, it will still tend to use Great Fireball and Great Energy Beam, so you may want to stand diagonal and quite a way back from it to avoid these attacks or you may experience a quick death.