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This page is about the dungeon with varying spawn, for dungeon with Demons and Grim Reapers see Abandoned Sewers.

In order to reach this dungeon, you must go through a Slime Slide in Rathleton Magistrate here. To be able to enter, you must have cast at least 50 votes in the Rathleton Quest. Paladins can hunt here alone, but Knights and Mages are recommended to hunt in teams. This dungeon is also erroneously called Catacombs.

This cave has three different set-ups. The current set-up in your world depends on which one gets the most votes in the Rathleton Quest. The dungeon can be filled with either:

A) Glooth Golems, Rustheap Golems, Worker Golems and War Golems,
B) Oramond Minotaurs,
C) Destroyers, Hellspawns, Grim Reapers, Dark Torturers, Demons, Hellhounds and Juggernauts.

Every 14 days, the votes will be reset and the option which was the most popular at that time will take over. You decide.

All three possible set-ups are listed below.

Be cautious when hunting here however, as the respawn in the dungeon is random, which means that not always the same monsters appear in the same place. After clearing a room, you will meet another creatures from current set-up when they spawn the next time you enter that room. For example a place that had only 5 Destroyers inside, next time may have 2 Hellhounds, 2 Juggernauts and a Demon!

Possible creature configurations[]

Set-up A[]

This will be good for Knights and Sorcerers, but not as good for Paladins and Druids. Knights should gather a few monsters at once and use Berserk and similar attacks. Sorcerers should use Thunderstorm Runes, Energy Wave, and Rage of the Skies. You may want a blocker.

NameExpHPMax. DamageLoot
Glooth Golem
Glooth Golem
1,9302,7001176+ (931+ Physical Damage, 245 Energy Damage)
Rustheap Golem
Rustheap Golem
2,3502,800525
Worker Golem
Worker Golem
1,2501,470361 Physical Damage
War Golem
War Golem
2,3104,300800+

Set-up B[]

This is good for Paladins and Mages but not as good for Knights. Paladins should simply keep their distance and attack with Arrows or Bolts, whereas Mages can try to gather a few and use Avalanche Runes to kill quickly.

NameExpHPMax. DamageLoot
Minotaur Amazon
Minotaur Amazon
2,2002,600200+ Physical Damage
Execowtioner
Execowtioner
2,4003,500740
Moohtant
Moohtant
2,6003,200715

Set-up C[]

Higher level Paladins can solo here, though you may want to try to avoid the Juggernauts as they take a long time to kill. A good team with 1 or 2 Knights, a Druid, and possibly some other shooters may do quite well. This set-up has Dark Torturers and Demons, so the loot will be quite good.

NameExpHPMax. DamageLoot
Destroyer
Destroyer
2,5003,700700 Physical Damage
Hellspawn
Hellspawn
2,5503,500535? (350? Physical Damage, 185 Fire Damage)
Grim Reaper
Grim Reaper
5,5003,9002595 (1600 Physical Damage, 995 Death Damage)
Dark Torturer
Dark Torturer
4,6507,3501300
Demon
Demon
6,0008,2001530 (500 Physical Damage, 250 Fire Damage, 300 Energy Damage, 480 Life Drain) + 120 Mana Drain + 250 Summons
Hellhound
Hellhound
5,4407,5004036? (508? Physical Damage, 1065? Fire Damage, 1289? Earth Damage, 498? Death Damage, 676? Life Drain)
Juggernaut
Juggernaut
11,20018,0001300 Physical Damage
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