Notes
Omrafir heals when he steps on a fire field, saying "Omrafir gains new strength from the fire". When Omrafir drops to about 50% health, the server will continuously check whether Flame of Omrafir have been killed. If any flames have been killed, Omrafir will despawn and appear again in the far west of the room with full health and 9 Hellfire Fighters. Omrafir uses the new reward system, participation points do not persist when Omrafir reappears due to the flames dying.
Abilities
Melee(0-7000+?), Beam (0-8000+?) Self-Healing, Summons 0-4 Flames of Omrafir and more.
Damage Taken From Elements
Location
Behaviour
A omrafir never retreats.
Strategy
Do not kill any Flames of Omrafir. If you kill any, you will have to repeat the whole fight after he reaches 50% health. Trap Omrafir in a corner using Magic Walls and Wild Growth, so that he cannot move. Do not let him loose or he will chase his target, walking through fire fields in the process which will heal him faster than you can damage him. When trapped, kill him using single-target attacks like Icicle Runes, Sudden Death Runes, etc.. Do not, under any circumstances, use an area attack like Avalanche Runes.
Loot
0-100 Gold Coins, 0-20 Platinum Coins, Dream Matter, 0-3 Unrealized Dreams, Demonic Essence, 0-5 Blue Crystal Shards, 0-3 Cyan Crystal Fragments, Giant Shimmering Pearl, 0-8 Great Spirit Potions, 0-3 Green Crystal Fragments, 0-5 Violet Crystal Shards, 0-8 Ultimate Health Potions, 0-4 Cluster of Solace, Demon Horn, Green Gem, Lightning Boots, 0-8 Great Mana Potions, Demonic Tapestry, Dream Warden Mask, Nightmare Horn, Ring Of Healing, Noble Axe, Steel Boots, 0-5 Green Crystal Shards, Nightmare Hook, Crystalline Armor, possibly more