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Properties

Property Value
Combat Properties
Health Health Icon 322000
Experience Experience Icon ?
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg ?
Summon (not possible)
Convince (not possible)
General Properties
Name Omrafir
Classification Dreamhaunters
Spawn Type
Rank Boss
Illusionable
Pushable
Pushes
Elemental Properties
Physical 50%
Earth 50%
Fire 0%
Death 50%
Energy 50%
Holy 50%
Ice 50%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 10.3
December 11, 2013
Status Active
Help
Omrafir
You see Omrafir.
  • FIRST I'LL OBLITERATE YOU THEN I BURN THIS PRISON DOWN!!
  • I'M TOO HOT FOR YOU TO HANDLE!
  • FREEDOM FOR PRINCESS
  • OMRAFIR INHALES DEEPLY!
  • OMRAFIR BREATHES INFERNAL FIRE
  • THE POWER OF HIS INTERNAL FIRE RENEWS OMRAFIR!
  • I WILL RULE WHEN THE NEW ORDER IS ESTABLISHED!

Notes

Omrafir heals continuously. These heals are strengthened when he steps on a fire field as well as when he takes any fire damage ex:Great fireball,flame strike,fireball rune, saying "Omrafir gains new strength from the fire". Omrafir casts a very strong fire beam a few seconds after saying "OMRAFIR INHALES DEEPLY!". When Omrafir drops to about 50% of health, the server will continuously check whether Flame of Omrafir have been killed or not. If any flames have been killed, Omrafir will despawn and 9 Hellfire Fighters will appear all over the room. Once all Hellfire Fighters have been killed Omrafir respawns in the center of the room. However, this scenario will not happen more than three times. Omrafir uses the new reward system.

Abilities

Melee(0-8000+?), Beam (0-12000+?) Self-Healing, Summons 0-4 Flames of Omrafir and more.

Damage Taken From Elements

  • Physical
    -50%
  • Holy
    -50%
  • Death
    -50%
  • Fire
    -100%
  • Energy
    -50%
  • Ice
    -50%
  • Earth
    -50%

Location

Roshamuul Prison (here).

Behaviour

Omrafir chases his target and fights in close combat. He seems to attack his targets persistently, moving diagonally through summons that obstruct him. He summons Flames of Omrafir immediately when others are slain. A omrafir never retreats.

Strategy

There are two ways of succeeding in the killing of Omrafir.
First of all you have to trap Omrafir in a corner using Wild Growth Runes or Magic Wall Runes and make sure you do not stand in the range of his strong fire beam as it has been confirmed to hit a high level mage for close to 13k dmg with mana shield. Then you can choose between these two ways of killing:
Short: Once he is trapped kill him using single-target attacks such as Ice Strike, Icicle Runes or Sudden Death Runes and make sure you do not kill a single flame. If you managed not to kill a single flame he will fight until death without exploding.
Long: Once he is trapped attack him using the spells and runes you would like. This time you do not have to pay attention to his flames. Keep attacking him until he exploded a total of three times and then kill him as he will not explode a fourth time no matter if you kill his flames again or not.

NOTE: Apparently he always explodes in the last hit (one time at least).

History

Since update 10.39 Omrafir can be slain, as intended. Previously he would vanish from his arena when he drops to 25% health.

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