Property Value
Combat Properties
Health Health Icon 285
Experience Experience Icon 100
Est. Max Dmg 146
Summon (not possible)
Convince (not possible)
General Properties
Name Novice of the Cult
Classification Voodoo Cultists
Spawn Type
Pushable ?
Pushes ?
Elemental Properties
Physical 120%
Earth 90%
Fire 105%
Death 108%
Energy 108%
Holy 90%
Ice 90%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Novice of the Cult
You see Novice of the Cult.
"Fear us!"; "You will not tell anyone what you have seen!"; "Your curiosity will be punished!".


They usually come 1-2 at a time, certain areas can have up to 5 Novices at a time, with Tarantulas, a Dark Monk, and very often with one or two Witches. If you are a free account user and want look as if wearing a premium outfit, just use the Creature Illusion spell.


Melee(0-65) (poisons you 1 hp/10 turn), Distance Life Drain (20-80), Summons Chicken, Self Healing.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Underground north-east of Liberty Bay, Formorgar Mines, Yalahar Magician Quarter.



Knights just hit with weapon, pally/mages shoot with rod/wand or distance weapon. Sometimes HMM or even LMM can help loads. Summoning a Fire Elemental or a Demon Skeleton will help alot if you are low level mage.


0-40 gp, Mace, Scarf, Orange Book, Garlic Necklace (semi-rare), Pirate Voodoo Doll (semi-rare), Wand of Vortex (rare), Brass Legs (rare), Dwarven Ring (rare), Music Sheet (first verse, rare), Small Diamond (very rare)

(Loot Statistics)

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