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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Nomad
+
| name = Nomad (Basic)
| implemented = 7.9
+
| article = a
| hp = 160
+
| actualname = nomad
| exp = 60
+
| plural = nomads
| ratio = 0.375
+
| hp = 160
| summon = 420
+
| exp = 60
| convince = 420
+
| armor = 6
  +
| summon = 420
| creatureclass = Humans
 
| primarytype = Outlaws
+
| convince = 420
| isboss = no
+
| illusionable = ?
 
| creatureclass = Humans
| abilities = [[Melee]] (0-80)
 
| maxdmg = 80
+
| primarytype = Outlaws
| walksthrough = None
+
| bestiaryclass = Human
  +
| bestiarylevel = Easy
| ignoresfields = Fire, Energy, Poison
 
| pushable = yes
+
| occurrence = Common
| pushobjects = no
+
| isboss = no
| immunities = None.
+
| abilities = [[Melee]] (0-80).
  +
| maxdmg = 80
| physicalDmgMod = 110%
 
| holyDmgMod = 80%
+
| pushable = yes
| deathDmgMod = 110%
+
| pushobjects = no
 
| walksaround = Fire, Energy, Poison
| fireDmgMod = 80%
 
| energyDmgMod = 100%
+
| walksthrough = None
| iceDmgMod = 110%
+
| paraimmune = no
| earthDmgMod = 100%
+
| senseinvis = no
| drownDmgMod = 100%?
+
| physicalDmgMod = 110%
| hpDrainDmgMod = 100%?
+
| earthDmgMod = 100%
 
| fireDmgMod = 80%
| behavior = Runs away at 15hp. Appear in a [[raid]] on [[Ankrahmun]].
 
  +
| deathDmgMod = 110%
| sounds = "I will leave your remains to the vultures!"; "We are the true sons of the desert!"; "We are swift as the wind of the desert!"; "Your riches will be mine!".
 
  +
| energyDmgMod = 100%
| location = Desert around [[Darashia]] and [[Ankrahmun]], [[Nomad Cave]], [[Foreigner Quarter]]
 
  +
| holyDmgMod = 80%
| notes = Plays white [[Musical Notes]] when they attack. The parchment they drop is needed to begin a quest. They used to drop [[War Hammer]] and [[Meat]]. Since the [[Christmas Update 2009]], they now drop [[Potato]].
 
  +
| iceDmgMod = 110%
| strategy = Similar to [[Wild Warrior]]s and [[Bandit]]s. Easy to kill by players above [[level]] 15. But be careful not to lure more of them, when the Nomad starts to run away.
 
  +
| hpDrainDmgMod = 100%?
| loot = 0-40 [[gp]], [[Rope Belt]], [[Axe]] (semi-rare), [[Brass Armor]] (semi-rare), [[Dirty Turban]] (semi-rare), [[Mace]] (semi-rare), 0-3 [[Potato]]es (semi-rare), [[Iron Helmet]] (rare), [[Steel Shield]] (rare), [[Nomad Parchment]] (very rare).
 
  +
| drownDmgMod = 100%?
  +
| healMod = 100%
  +
| bestiaryname = nomad
  +
| bestiarytext = Most of the hardened desert Nomads are hospitable and honest people but some of them have become bitter due to the way they are treated by the city dwellers. Especially Ankrahmun's claim of power over the whole desert was a thorn in the side of those proud tribes. Some of them look upon the desert as their own land and don't welcome any trespassers. Others who lost their herds to famines or raids of the henchmen of the Pharaoh have turned to banditry. Be that as it may, these few Nomads have become a serious threat to the unwary traveller. They are not enough to form a raiding party of some size, but small groups of Nomad bandits can be encountered almost everywhere in the desert nowadays.
 
| sounds = {{Sound List|I will leave your remains to the vultures!|We are the true sons of the desert!|We are swift as the wind of the desert!|Your riches will be mine!}}
  +
| implemented = 7.9
 
| notes = Plays white [[Musical Notes]] when they attack. The parchment they drop is needed to begin a quest. They used to drop [[War Hammer]] and [[Meat]]. Since the [[Christmas Update 2009]], they now drop [[Potato]].
 
| behaviour = Runs away at 15hp. Appear in a [[raid]] on [[Ankrahmun]].
  +
| speed = 95
 
| strategy = Similar to [[Wild Warrior]]s and [[Bandit]]s. Easy to kill by players above [[level]] 15. But be careful not to lure more of them, when the Nomad starts to run away.
 
| location = Desert around [[Darashia]] and [[Ankrahmun]], [[Nomad Cave]], [[Foreigner Quarter]]
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-40|Gold Coin}}
  +
|{{Loot Item|Rope Belt}}
  +
|{{Loot Item|Axe|semi-rare}}
  +
|{{Loot Item|Brass Armor|semi-rare}}
  +
|{{Loot Item|Dirty Turban|semi-rare}}
  +
|{{Loot Item|Mace|semi-rare}}
  +
|{{Loot Item|0-3|Potato|semi-rare}}
  +
|{{Loot Item|Iron Helmet|rare}}
  +
|{{Loot Item|Steel Shield|rare}}
  +
|{{Loot Item|Nomad Parchment|very rare}}
  +
}}
 
}}
 
}}

Revision as of 09:02, 4 May 2019

latest?cb=20180206145423&path-prefix=en&format=original
You see a nomad
  • I will leave your remains to the vultures!
  • We are the true sons of the desert!
  • We are swift as the wind of the desert!
  • Your riches will be mine!

Notes

Most of the hardened desert Nomads are hospitable and honest people but some of them have become bitter due to the way they are treated by the city dwellers. Especially Ankrahmun's claim of power over the whole desert was a thorn in the side of those proud tribes. Some of them look upon the desert as their own land and don't welcome any trespassers. Others who lost their herds to famines or raids of the henchmen of the Pharaoh have turned to banditry. Be that as it may, these few Nomads have become a serious threat to the unwary traveller. They are not enough to form a raiding party of some size, but small groups of Nomad bandits can be encountered almost everywhere in the desert nowadays.

Plays white Musical Notes when they attack. The parchment they drop is needed to begin a quest. They used to drop War Hammer and Meat. Since the Christmas Update 2009, they now drop Potato.

Abilities

Melee (0-80).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
110%
Death Cursed Icon Big
110%
Holy Dazzled Icon Big
80%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
80%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

Desert around Darashia and Ankrahmun, Nomad Cave, Foreigner Quarter

Behaviour

Runs away at 15hp. Appear in a raid on Ankrahmun.

Strategy

Similar to Wild Warriors and Bandits. Easy to kill by players above level 15. But be careful not to lure more of them, when the Nomad starts to run away.

Loot

(Loot Statistics)