Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
160 |
Experience ![]() |
60 |
Speed ![]() |
95 |
Armor ![]() |
6 |
Est. Max Dmg | 80 |
Summon | 420 mana |
Convince | 420 mana |
General Properties | |
Name | Nomad (Basic) |
Classification | Outlaws |
Spawn Type | |
Illusionable | ✗ |
Pushable | ✓ |
Pushes | ✗ |
Bestiary Properties | |
Class | Human |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 15 ![]() |
Kills to Unlock | 500 |
Elemental Properties | |
Physical | 110% |
Earth | 100% |
Fire | 80% |
Death | 110% |
Energy | 100% |
Holy | 80% |
Ice | 110% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ✓ |
Senses Invis. | ✗ |
Behavioural Properties | |
Walks around | Energy Fire Poison |
Walks through | |
Other Properties | |
Version | 7.9 December 12, 2006 |
Status | Active |
Help |
Notes
Most of the hardened desert Nomads are hospitable and honest people but some of them have become bitter due to the way they are treated by the city dwellers. Especially Ankrahmun's claim of power over the whole desert was a thorn in the side of those proud tribes. Some of them look upon the desert as their own land and don't welcome any trespassers. Others who lost their herds to famines or raids of the henchmen of the Pharaoh have turned to banditry. Be that as it may, these few Nomads have become a serious threat to the unwary traveller. They are not enough to form a raiding party of some size, but small groups of Nomad bandits can be encountered almost everywhere in the desert nowadays.
Plays white Musical Notes when they attack. The parchment they drop is needed to begin a quest. They used to drop War Hammer and Meat. Since the Christmas Update 2009, they now drop Potato.
Abilities
Melee (0-80).
Damage Taken From Elements
-
Physical110%
-
Holy80%
-
Death110%
-
Fire80%
-
Energy100%
-
Ice110%
-
Earth100%
Location
Desert around Darashia and Ankrahmun, Nomad Cave, Foreigner Quarter
Strategy
Similar to Wild Warriors and Bandits. Easy to kill by players above level 15. But be careful not to lure more of them, when the Nomad starts to run away.
Loot
- 0-40× Gold Coin
- Rope Belt
- Axe (semi-rare)
- Brass Armor (semi-rare)
- Dirty Turban (semi-rare)
- Mace (semi-rare)
- 0-3× Potato (semi-rare)
- Iron Helmet (rare)
- Steel Shield (rare)
- Nomad Parchment (very rare)
- Pages using DynamicPageList parser function
- Creatures
- Humans
- Outlaws
- Bestiary Easy Creatures
- Bestiary Creatures
- Bestiary Common Creatures
- Non-Illusion-able Creatures
- Creatures Not Immune to Invisibility
- Paralysable Creatures
- Summonable Creatures
- Convincible Creatures
- Creatures in Tibia.com's Creatures Section
- Version 7.9 Implementations
- Parameter Required - Spawn Type
- Creatures with Speed Value
- Creatures with Armor Value
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier