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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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| name = Necromancer |
| name = Necromancer |
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⚫ | | bestiarytext = Necromancers are powerful magicians who pursue studies on undead creatures in the haunted ruins of Drefia on Darama.Nobody knows what they intend to use their perilous knowledge for and which dreadful secrets they already have discovered, but adventurers, who have managed to escape from their realm, report that they are able to summon several kinds of undead creatures like skeletons, ghouls, and mummies. They can heal themselves and they know how to drain life energy off their opponents. Although they are quite strong fighters, they prefer distance fighting, namely shooting magic missiles and letting their summoned servants fight for them. |
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| article = a |
| article = a |
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| actualname = necromancer |
| actualname = necromancer |
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| hpDrainDmgMod = 100% |
| hpDrainDmgMod = 100% |
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⚫ | | bestiarytext = Necromancers are powerful magicians who pursue studies on undead creatures in the haunted ruins of Drefia on Darama.Nobody knows what they intend to use their perilous knowledge for and which dreadful secrets they already have discovered, but adventurers, who have managed to escape from their realm, report that they are able to summon several kinds of undead creatures like skeletons, ghouls, and mummies. They can heal themselves and they know how to drain life energy off their opponents. Although they are quite strong fighters, they prefer distance fighting, namely shooting magic missiles and letting their summoned servants fight for them. |
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| sounds = {{Sound List|Taste the sweetness of death!|Your corpse will be mine.}} |
| sounds = {{Sound List|Taste the sweetness of death!|Your corpse will be mine.}} |
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| notes = Necromancers have really valuable [[item]]s in their loot: [[Boots of Haste]], [[Noble Axe]]s and [[Skull Staff]]s. They have a weak defense so even knights are able to kill them with a litte limitation: their [[Death Hit]] works only if you stand next to them. |
| notes = Necromancers have really valuable [[item]]s in their loot: [[Boots of Haste]], [[Noble Axe]]s and [[Skull Staff]]s. They have a weak defense so even knights are able to kill them with a litte limitation: their [[Death Hit]] works only if you stand next to them. |
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| strategy = The most cost-effective way to hunt Necromancers by soloing is for [[knight]]s and [[paladin]]s to be of level 60+, for [[mage]]s it is of level 40+.<br /> |
| strategy = The most cost-effective way to hunt Necromancers by soloing is for [[knight]]s and [[paladin]]s to be of level 60+, for [[mage]]s it is of level 40+.<br /> |
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'''[[Mage]]s''': The best way to attack them using fire or ice spells, perhaps using runes like [[GFB]] and [[avalanche]] to help kill their summons. Lower level mages can summon [[demon skeleton]]s, as it is much safer to make the Necromancer target them. While killing a few Necromancers at once, you should be careful, as they can surround fairly quickly with summons and while hitting you from distance. <br /> |
'''[[Mage]]s''': The best way to attack them using fire or ice spells, perhaps using runes like [[GFB]] and [[avalanche]] to help kill their summons. Lower level mages can summon [[demon skeleton]]s, as it is much safer to make the Necromancer target them. While killing a few Necromancers at once, you should be careful, as they can surround fairly quickly with summons and while hitting you from distance. <br /> |
Revision as of 09:11, 1 February 2015
- Taste the sweetness of death!
- Your corpse will be mine.
Notes
Necromancers are powerful magicians who pursue studies on undead creatures in the haunted ruins of Drefia on Darama.Nobody knows what they intend to use their perilous knowledge for and which dreadful secrets they already have discovered, but adventurers, who have managed to escape from their realm, report that they are able to summon several kinds of undead creatures like skeletons, ghouls, and mummies. They can heal themselves and they know how to drain life energy off their opponents. Although they are quite strong fighters, they prefer distance fighting, namely shooting magic missiles and letting their summoned servants fight for them.
Necromancers have really valuable items in their loot: Boots of Haste, Noble Axes and Skull Staffs. They have a weak defense so even knights are able to kill them with a litte limitation: their Death Hit works only if you stand next to them.
Abilities
Melee (0-80) Poisons you for 0-8 hp/turn, Death Hit (10-120), Stalagmite (20-120), Self Healing (fast, 50-80), Summons up to 2 Ghouls or Ghosts or Mummies.
Damage Taken From Elements
Location
All the Tombs, Lich Hell, Drefia, Medusa Shield Quest room, Hero Cave, beneath Fenrock, Cemetery Quarter and Magician Quarter.
Strategy
The most cost-effective way to hunt Necromancers by soloing is for knights and paladins to be of level 60+, for mages it is of level 40+.
Mages: The best way to attack them using fire or ice spells, perhaps using runes like GFB and avalanche to help kill their summons. Lower level mages can summon demon skeletons, as it is much safer to make the Necromancer target them. While killing a few Necromancers at once, you should be careful, as they can surround fairly quickly with summons and while hitting you from distance.
Higher level Mages need only hunt these by using Strong Mana Potions, as you'll only need to use Flame Strike and exura. But be careful, if you run into a spawn with 2-3 necros they can still easily trap you with their summons and that could result in a lot of mana being wasted. Try to stand still and use Fire Wave since they will keep exactly 4 sqm distance from you which makes it easy to defeat up to 5 necros with a few waves.
Knights of approximately level 70+ can easily hunt these creatures after the Summer Update 2007. Just run up to them and melee them using exura ico and Soft Boots, you will need very little Strong Health Potions or Great Health Potions like this.
Paladins can also use this strategy to kill Necromancers, except that they have to stay at a distance and maybe run around to avoid being hit by it's summons.
Loot
- 0-90× Gold Coin
- 0-5× Poison Arrow
- Book of Necromantic Rituals
- Green Mushroom (rare)
- Necromantic Robe (rare)
- Mystic Turban (very rare)
- Clerical Mace (very rare)
- Strong Mana Potion (very rare)
- Boots of Haste (very rare)
- Skull Staff (very rare)
- Spellbook of Warding (very rare)
- Noble Axe (extremely rare)