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Properties

Property Value
Combat Properties
Health Health Icon 240
Experience Experience Icon 150
Est. Max Dmg 110
Summon (not possible)
Convince (not possible)
General Properties
Name Mutated Human
Classification Mutated-Mammals
Outlaws
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 100%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
Mutated Human
You see Mutated Human.
"Take that creature off my back!! I can fell it!"; "HEEEEEEEELP!"; "You will be the next infected one... GRAAAAAAAAARRR!"; "Science... is a curse."; "Run as fast as you can."; "Oh by the gods! What is this... aaaaaargh!"

Notes

Added in the Christmas Update 2008.

Abilities

Melee (0-60), Poison Damage, Poison Wave (40-50, does death damage), Paralyze.

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Location

The Alchemist Quarter.

Behaviour

Strategy

Paladins: Run and shoot, they do not have very high defense and can be killed quickly by any paladin with 65+ distance skill. They are similar to Cyclops with the addition of poison damage and poison wave attacks. Mages: just use flame strike, being careful not to run into bigger respawns, otherwise they can be dangerous.

Loot

0-46 gp, 0-3 Worm, Ham (rare), Cheese, Fishbone, Short Sword, Sword, Silver Amulet (very rare), Studded Armor, Fern (semi rare), Strange Talisman (semi rare), Rusty Armor (not so rare), Peanut (rare). (Loot Statistics)

(Loot Statistics)

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