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| primarytype = Mutated-Mammals |
| primarytype = Mutated-Mammals |
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| secondarytype = Outlaws |
| secondarytype = Outlaws |
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− | | abilities = [[Melee]] (0- |
+ | | abilities = [[Melee]] (0-60), [[Poison Damage]], [[Poison Wave]] (0-50, does death damage). |
− | | maxdmg = |
+ | | maxdmg = 110 |
| immuneto = [[Death Damage]], [[Earth Damage]], [[Paralyze]], [[Invisibility]]. |
| immuneto = [[Death Damage]], [[Earth Damage]], [[Paralyze]], [[Invisibility]]. |
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| strongagainst = [[Ice Damage]] (-40%). |
| strongagainst = [[Ice Damage]] (-40%). |
Revision as of 13:29, 13 December 2008
You see Mutated Human
"Take that creature off my back!! I can fell it!"; "You will be the next infected one... GRAAAAAAAAARRR!".
Notes
Added in the Christmas Update 2008.
Abilities
Melee (0-60), Poison Damage, Poison Wave (0-50, does death damage).
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
The Alchemist Quarter.
Strategy
Paladins: Run and shoot, they do not have very high defense and can be killed quickly by any paladin with 65+ distance skill. They are similar to Cyclops with the addition of poison damage and poison wave attacks.
Loot
0-46 gp, 0-3 Worm, Ham, Cheese, Fishbone, Fern, Short Sword, Sword,Silver Amulet, Studded Armor, Strange Talisman (semi rare), Rusty Armor (rare), Peanut (rare).