m ((auto) correct parameter spacing of Infobox template) |
m ((auto) correct parameter order of Infobox template) |
||
Line 1: | Line 1: | ||
− | {{ |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
| name = Mutated Human |
| name = Mutated Human |
||
+ | | implemented = 8.4 |
||
| hp = 240 |
| hp = 240 |
||
| exp = 150 |
| exp = 150 |
||
| ratio = 0.625 |
| ratio = 0.625 |
||
⚫ | |||
| summon = -- |
| summon = -- |
||
| convince = -- |
| convince = -- |
||
| illusionable = yes |
| illusionable = yes |
||
− | | isboss = no |
||
| creatureclass = Mammals |
| creatureclass = Mammals |
||
| primarytype = Mutated Mammals |
| primarytype = Mutated Mammals |
||
| secondarytype = Outlaws |
| secondarytype = Outlaws |
||
− | | |
+ | | isboss = no |
| abilities = [[Melee]] (0-90) poisons you 3 [[hp]]/turn, [[Earth Strike]] poisons you up to 14 [[hp]]/turn, [[Death Wave]] (50-60), [[Paralyze]], [[Haste]]. |
| abilities = [[Melee]] (0-90) poisons you 3 [[hp]]/turn, [[Earth Strike]] poisons you up to 14 [[hp]]/turn, [[Death Wave]] (50-60), [[Paralyze]], [[Haste]]. |
||
− | | usedelements = Physical > Death > Earth |
||
⚫ | |||
⚫ | |||
| maxdmg = 164 |
| maxdmg = 164 |
||
− | | |
+ | | usedelements = Physical > Death > Earth |
| walksthrough = Poison |
| walksthrough = Poison |
||
| ignoresfields = Fire, Energy |
| ignoresfields = Fire, Energy |
||
⚫ | |||
⚫ | |||
| immunities = [[Invisibility]], [[Paralysis]] |
| immunities = [[Invisibility]], [[Paralysis]] |
||
| physicalDmgMod = 100% |
| physicalDmgMod = 100% |
||
Line 32: | Line 32: | ||
| behavior = '''Mutated Humans''' fight until death and can not be pushed. |
| behavior = '''Mutated Humans''' fight until death and can not be pushed. |
||
| sounds = "Take that creature off my back!! I can feel it!"; "You will regret interrupting my studies!"; "You will be the next infected one... CRAAAHHH!"; "Science... is a curse."; "Run as fast as you can."; "Oh by the gods! What is this... aaaaaargh!". |
| sounds = "Take that creature off my back!! I can feel it!"; "You will regret interrupting my studies!"; "You will be the next infected one... CRAAAHHH!"; "Science... is a curse."; "Run as fast as you can."; "Oh by the gods! What is this... aaaaaargh!". |
||
⚫ | |||
| location = [[Alchemist Quarter]] and [[Factory Quarter]] ([[Yalahar]]), [[Robson's Isle]], [[Tiquanda Laboratory]]. |
| location = [[Alchemist Quarter]] and [[Factory Quarter]] ([[Yalahar]]), [[Robson's Isle]], [[Tiquanda Laboratory]]. |
||
⚫ | |||
| strategy = Standing diagonal won't help you avoid it's wave because it's very wide (counting from caster it's 3, 5 and 7 sqm). However diagonal position is useful to not get hit by earth strike which poisons you heavily. |
| strategy = Standing diagonal won't help you avoid it's wave because it's very wide (counting from caster it's 3, 5 and 7 sqm). However diagonal position is useful to not get hit by earth strike which poisons you heavily. |
||
Revision as of 04:19, 22 March 2014
Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
240 |
Experience ![]() |
150 |
Armor ![]() |
14 |
Elements | Physical Death Earth |
Est. Max Dmg | 164 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Mutated Human |
Classification | Mutated Mammals Outlaws |
Spawn Type | |
Illusionable | ✓ |
Pushable | ✗ |
Pushes | ✓ |
Elemental Properties | |
Physical | 100% |
Earth | 0% |
Fire | 100% |
Death | 0% |
Energy | 100% |
Holy | 125% |
Ice | 80% |
Heal | 100% |
Life Drain | 0% |
Drown | 0% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ? |
Behavioural Properties | |
Walks around | |
Walks through | Poison |
Other Properties | |
Version | 8.4 December 10, 2008 |
Status | Active |
Help |
Notes
Abilities
Melee (0-90) poisons you 3 hp/turn, Earth Strike poisons you up to 14 hp/turn, Death Wave (50-60), Paralyze, Haste.
Damage Taken From Elements
-
Physical100%
-
Holy125%
-
Death0%
-
Fire100%
-
Energy100%
-
Ice80%
-
Earth0%
Location
Alchemist Quarter and Factory Quarter (Yalahar), Robson's Isle, Tiquanda Laboratory.
Behaviour
Strategy
Standing diagonal won't help you avoid it's wave because it's very wide (counting from caster it's 3, 5 and 7 sqm). However diagonal position is useful to not get hit by earth strike which poisons you heavily.
Paladins: Run and shoot, they do not have very high defense and can be killed quickly by any paladin with 65+ distance skill. They are similar to Cyclops with the addition of poison damage and death wave attacks. Divine Caldera is useful when facing a large pack of them.
Knights: Just close in on them and use melee. If you are hunting them, you have to expect becoming poisoned many times, therefore, using Exana pox is a waste of mana. Avoid packs of 5 or more. They bring your hitpoints down quickly.
Mages: Sorcerer's just use flame strike, being careful not to run into bigger respawns, otherwise they can be dangerous, you can also use energy beam. Druids can use Physical strike to kill them.
Loot
0-130 gp, Cheese, Fishbone, Mutated Flesh, Scale Armor, Strange Talisman, 0-2 Worms, Sword (semi-rare), Peanut (rare), Rusty Armor (Common) (rare), Fern (very rare), Silver Amulet (extremely rare).
- Pages using DynamicPageList parser function
- Creatures
- Mammals
- Mutated Mammals
- Outlaws
- Illusion-able Creatures
- Creatures with Artwork
- Version 8.4 Implementations
- Parameter Required - Walks Around
- Parameter Required - Sense Invisibility
- Parameter Required - Paralyse Immune
- Parameter Required - Behaviour
- Parameter Required - Spawn Type
- Information Required - Creatures - Speed
- Creatures with Armor Value
- Information Required - Creatures - Sense Invisibility
- Information Required - Creatures - Paralyse Immune
- Information Required - Creatures - Heal Modifier