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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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− | | |
+ | | name = Morguthis |
− | | |
+ | | hp = 4800 |
− | | |
+ | | exp = 3000 |
− | | |
+ | | armor = 75 |
− | | |
+ | | summon = -- |
− | | |
+ | | convince = -- |
− | | |
+ | | illusionable = ? |
− | | |
+ | | creatureclass = The Undead |
− | | |
+ | | primarytype = Pharaohs |
− | | |
+ | | isboss = no |
− | | |
+ | | abilities = [[Melee]] (0-1000), [[Sudden Death Berserk]] (300-500), [[Berserk]] (~400), [[Summon]]s 0-3 [[Hero]]es, [[Strong Haste]], [[Invisible]], [[Self-Healing]], [[Paralysis|Paralyze]] |
− | | |
+ | | maxdmg = 1900 |
− | | |
+ | | pushable = No |
+ | | pushobjects = Yes |
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− | | |
+ | | walksaround = Fire, Energy, Poison |
− | | immunities = [[Invisibility]], [[Paralysis]] |
||
+ | | walksthrough = None. |
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− | | physicalDmgMod = 80% |
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− | | |
+ | | paraimmune = yes |
− | | |
+ | | senseinvis = yes |
− | | |
+ | | physicalDmgMod = 80% |
− | | |
+ | | earthDmgMod = 110% |
− | | |
+ | | fireDmgMod = 80%< |
− | | |
+ | | deathDmgMod = 0% |
− | | |
+ | | energyDmgMod = 80%< |
− | | |
+ | | holyDmgMod = 120% |
+ | | iceDmgMod = 80%< |
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⚫ | |||
+ | | hpDrainDmgMod = 100%? |
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⚫ | |||
− | | |
+ | | drownDmgMod = 100%? |
+ | | healMod = 100%? |
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⚫ | |||
⚫ | |||
⚫ | |||
− | | |
+ | | implemented = 7.3 |
⚫ | |||
⚫ | |||
+ | | speed = ? |
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⚫ | |||
+ | | location = [[Tarpit Tomb]] |
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+ | | loot = {{Loot Table |
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|{{Loot Item|0-221|Gold Coin}} |
|{{Loot Item|0-221|Gold Coin}} |
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|{{Loot Item|Sword Hilt|always}} |
|{{Loot Item|Sword Hilt|always}} |
Revision as of 13:24, 28 April 2019
You see Morguthis
- I am the supreme warrior!
- Come and fight me, cowards!
- Vengeance!
- You will make a fine trophy.
- Let me hear the music of battle.
- Another one to bite the dust!
Notes
Morguthis, Arkhotep's general, was sentenced to be locked away after his part in the conspiracies against the pharaoh. He is guarded by 8 Shredderthrowers.
Abilities
Melee (0-1000), Sudden Death Berserk (300-500), Berserk (~400), Summons 0-3 Heroes, Strong Haste, Invisible, Self-Healing, Paralyze
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Behaviour
Malicious; will make all efforts to destroy intruders.
Strategy
He will melee with anyone in close proximity, this allows distance attackers better chances to defeat him quickly.
Loot
- 0-221× Gold Coin
- Sword Hilt (always)
- 0-3× Assassin Star
- Black Pearl
- Great Health Potion
- Knight Axe
- Stone Skin Amulet
- Demonbone Amulet (very rare)
- Mini Mummy (very rare)
- Ravager's Axe (very rare)
- Steel Boots (very rare)