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| sounds = "Kaplar!"; "Kirll Karrrl!". |
| sounds = "Kaplar!"; "Kirll Karrrl!". |
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| notes = You must survive the Mooh'Tah Master for two minutes. He can't be killed. |
| notes = You must survive the Mooh'Tah Master for two minutes. He can't be killed. |
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− | | location = [[Zao]] arena |
+ | | location = [[Zao]], in a small enclosed arena at the center of the orc camp. |
| strategy = Never stand in front of it, always be at an angle and at least 2 sqm away from it. |
| strategy = Never stand in front of it, always be at an angle and at least 2 sqm away from it. |
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| loot = Nothing. |
| loot = Nothing. |
Revision as of 19:37, 25 January 2010
You see Mooh'Tah Master
"Kaplar!"; "Kirll Karrrl!".
Notes
You must survive the Mooh'Tah Master for two minutes. He can't be killed.
Abilities
Melee (0-200), Energy Beam (0-500), Exori (0-90), Paralyze (looks like sleep).
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Zao, in a small enclosed arena at the center of the orc camp.
Strategy
Never stand in front of it, always be at an angle and at least 2 sqm away from it.