Property Value
Combat Properties
Health Health Icon --
Experience Experience Icon --
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 700+
Summon (not possible)
Convince (not possible)
General Properties
Name Mooh'Tah Master
Classification Minotaurs
Spawn Type
Rank Boss
Illusionable ?
Pushable ?
Pushes ?
Elemental Properties
Physical 99%
Earth 0%
Fire 70%
Death 80%
Energy 70%
Holy 60%
Ice 100%
Heal 100%
Life Drain 0%
Drown 0%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 8.54
December 9, 2009
Status Active
Mooh'Tah Master
You see a Mooh'Tah master.
  • Kaplar!
  • Kirll Karrrl!


You must survive the Mooh'Tah Master for two minutes. He can't be killed, and you can't leave the arena before the time of 2 minutes.


Melee (0-400), Energy Beam (0-500), Exori (0-100), Paralyze (looks like sleep).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Zao, in a small enclosed arena at the center of the orc camp.


Cannot be killed. Attacks until you leave or die.


Never stand in front of it, always be at an angle and at least 2 sqm away from it. Very easy to survive for 2 minutes, all vocations just run from it and use Light Healing when you get paralyzed. You can do the mission at as low level as 50. If you are a mage it's a good idea to use magic shield because of the energy beam. All vocations should walk big rounds in the arena because it's not so fast.


  • This creature drops no loot.

(Create loot statistics)

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