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Mitigation is a defensive property that all characters and monsters have. This mechanic reduces all damage of the common damage types (Physical, Earth, Ice, Fire, Energy, Holy and Death) by a percentage.

See also: List of Creatures by Mitigation Value

The base Mitigation of a character or monster is calculated based on several different factors:

  • The character (or monster's) Shielding skill;
  • Some of the equipment used:
    • The Defense (def) of the Shield or Spellbook used;
    • The Defense of the weapon only when using two-handed weapons or one-handed weapons without a Shield or Spellbook;
    • The type of weapon (one-handed or two-handed weapon). A two-handed weapon will provide a smaller mitigation than a shield with the same defense value;
  • The combat stance (offensive, balanced or defensive);

Creatures that are in the Bestiary have their value shown next to this icon: Mitigation. Character's Mitigation can be seen in the Cyclopedia Character details, under General Stats > Combat Stats, and can also be increased through the Wheel of Destiny, by investing on perks that have this icon: Mitigation Icon Wheel.

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