FANDOM


(info from tibia.com)
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| walksaround =
 
| walksaround =
 
| senseinvis = yes
 
| senseinvis = yes
| paraimmune =
+
| paraimmune = yes
| physicalDmgMod = 100%?
+
| physicalDmgMod = 99%<?
| holyDmgMod = 100%?
+
| holyDmgMod = 101%>?
| deathDmgMod = 100%?
+
| deathDmgMod = 100%
| fireDmgMod = 100%?
+
| fireDmgMod = 100%
| energyDmgMod = 100%?
+
| energyDmgMod = 100%
| iceDmgMod = 100%?
+
| iceDmgMod = 99%<?
| earthDmgMod = 100%?
+
| earthDmgMod = 99%<?
| drownDmgMod = 100%?
+
| drownDmgMod = 100%
| hpDrainDmgMod = 100%?
+
| hpDrainDmgMod = 100%
 
| bestiaryname = misguidedmelee
 
| bestiaryname = misguidedmelee
 
| bestiarytext = The Misguided are members of a cult, worshipping power above all. Bullies, thiefs and all sorts of cutthroats are attracted by it. The true motives of their leader are unknown but none of them is up to any good. Watch your back when dealing with these individuals, the truly deceived are not to be trifled with.
 
| bestiarytext = The Misguided are members of a cult, worshipping power above all. Bullies, thiefs and all sorts of cutthroats are attracted by it. The true motives of their leader are unknown but none of them is up to any good. Watch your back when dealing with these individuals, the truly deceived are not to be trifled with.

Revision as of 18:06, September 12, 2017

Properties

Property Value
Combat Properties
Health Health Icon 2000
Experience Experience Icon 1200
Est. Max Dmg 500
Summon (not possible)
Convince (not possible)
General Properties
Name Misguided Bully
Classification Outlaws
Spawn Type
Illusionable
Pushable
Pushes ?
Elemental Properties
Physical 99% or less
Earth 99% or less
Fire 100%
Death 100%
Energy 100%
Holy 101% or more
Ice 99% or less
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 11.40
July 25, 2017
Status Active
Help
Misguided Bully
You see a misguided bully.

    Notes

    The Misguided are members of a cult, worshipping power above all. Bullies, thiefs and all sorts of cutthroats are attracted by it. The true motives of their leader are unknown but none of them is up to any good. Watch your back when dealing with these individuals, the truly deceived are not to be trifled with.

    Abilities

    Melee (0-250), Arrow (0-200), Self-Healing (400-480)

    Damage Taken From Elements

    • Physical
      -1%
    • Holy
      +1%
    • Death
      +0%
    • Fire
      +0%
    • Energy
      +0%
    • Ice
      -1%
    • Earth
      -1%

    Location

    The Humans Cult hideout under the Outlaw Camp.

    Behaviour

    Fights in close combat until death.

    Strategy

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