(Reverted changes made by Ernie Gophersquacher) |
mNo edit summary |
||
Line 15: | Line 15: | ||
| physicalimmune = no |
| physicalimmune = no |
||
| invisibleimmune= yes |
| invisibleimmune= yes |
||
− | | behavior = |
+ | | behavior = Minotaur Mages do not run when in low health. |
| sounds = "Learrn tha secrret uf deathhh!" |
| sounds = "Learrn tha secrret uf deathhh!" |
||
− | | notes = These creatures are dangerous and usually found with [[ |
+ | | notes = These creatures are dangerous and usually found with [[Minotaur Guard]]s because of their low defense. |
| location = [[Cyclopolis]], [[Mintwallin]], [[Maze of Lost Souls]], [[Darama]] minotaur pyramid, [[Folda]] hidden cave, [[Kazordoon]] Minotaur tower, [[Plains of Havoc]], [[Elvenbane]], Cave east from [[Dwarf Bridge]], [[Rookgaard]] [[Mino Hell]]. |
| location = [[Cyclopolis]], [[Mintwallin]], [[Maze of Lost Souls]], [[Darama]] minotaur pyramid, [[Folda]] hidden cave, [[Kazordoon]] Minotaur tower, [[Plains of Havoc]], [[Elvenbane]], Cave east from [[Dwarf Bridge]], [[Rookgaard]] [[Mino Hell]]. |
||
| strategy = Kill them quickly, before they attack you with a magic combo and watch the other [[minotaur]]s around. They can do lots of damage and if you don't hurry to kill them you will find yourself in an [[Energy Field]]. [[Great Fireball]]s or [[Explosion]]s work pretty fine. They are immune to energy attacks so keep in mind that [[Heavy Magic Missile]]s won't hurt them. You may consider to use [[Invisible]] if there is a bunch of [[Minotaur Guard]]s and [[Minotaur Archer]]s. |
| strategy = Kill them quickly, before they attack you with a magic combo and watch the other [[minotaur]]s around. They can do lots of damage and if you don't hurry to kill them you will find yourself in an [[Energy Field]]. [[Great Fireball]]s or [[Explosion]]s work pretty fine. They are immune to energy attacks so keep in mind that [[Heavy Magic Missile]]s won't hurt them. You may consider to use [[Invisible]] if there is a bunch of [[Minotaur Guard]]s and [[Minotaur Archer]]s. |
Revision as of 22:14, 27 December 2006
Notes
These creatures are dangerous and usually found with Minotaur Guards because of their low defense.
Abilities
HMM (0-50), Fire Missile (0-100) and Energy Field.
Damage Taken From Elements
Location
Cyclopolis, Mintwallin, Maze of Lost Souls, Darama minotaur pyramid, Folda hidden cave, Kazordoon Minotaur tower, Plains of Havoc, Elvenbane, Cave east from Dwarf Bridge, Rookgaard Mino Hell.
Strategy
Kill them quickly, before they attack you with a magic combo and watch the other minotaurs around. They can do lots of damage and if you don't hurry to kill them you will find yourself in an Energy Field. Great Fireballs or Explosions work pretty fine. They are immune to energy attacks so keep in mind that Heavy Magic Missiles won't hurt them. You may consider to use Invisible if there is a bunch of Minotaur Guards and Minotaur Archers.
Loot
0-10 gp, 0-6 Carrot, 0-2 Torch, Dead Snake, Leather Helmet, Leather Legs, Combat Knife, Brass Armor, Chain Legs, Minotaur Leather (rare), Wand of Cosmic Energy (very rare).
Template:Minotaur