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| physicalimmune = no
 
| physicalimmune = no
 
| invisibleimmune= yes
 
| invisibleimmune= yes
| behavior = Mino Mages do not run when in low health.
+
| behavior = Minotaur Mages do not run when in low health.
 
| sounds = "Learrn tha secrret uf deathhh!"
 
| sounds = "Learrn tha secrret uf deathhh!"
| notes = These creatures are dangerous and usually found with [[Mino Guard]]s because of their low defense.
+
| notes = These creatures are dangerous and usually found with [[Minotaur Guard]]s because of their low defense.
 
| location = [[Cyclopolis]], [[Mintwallin]], [[Maze of Lost Souls]], [[Darama]] minotaur pyramid, [[Folda]] hidden cave, [[Kazordoon]] Minotaur tower, [[Plains of Havoc]], [[Elvenbane]], Cave east from [[Dwarf Bridge]], [[Rookgaard]] [[Mino Hell]].
 
| location = [[Cyclopolis]], [[Mintwallin]], [[Maze of Lost Souls]], [[Darama]] minotaur pyramid, [[Folda]] hidden cave, [[Kazordoon]] Minotaur tower, [[Plains of Havoc]], [[Elvenbane]], Cave east from [[Dwarf Bridge]], [[Rookgaard]] [[Mino Hell]].
 
| strategy = Kill them quickly, before they attack you with a magic combo and watch the other [[minotaur]]s around. They can do lots of damage and if you don't hurry to kill them you will find yourself in an [[Energy Field]]. [[Great Fireball]]s or [[Explosion]]s work pretty fine. They are immune to energy attacks so keep in mind that [[Heavy Magic Missile]]s won't hurt them. You may consider to use [[Invisible]] if there is a bunch of [[Minotaur Guard]]s and [[Minotaur Archer]]s.
 
| strategy = Kill them quickly, before they attack you with a magic combo and watch the other [[minotaur]]s around. They can do lots of damage and if you don't hurry to kill them you will find yourself in an [[Energy Field]]. [[Great Fireball]]s or [[Explosion]]s work pretty fine. They are immune to energy attacks so keep in mind that [[Heavy Magic Missile]]s won't hurt them. You may consider to use [[Invisible]] if there is a bunch of [[Minotaur Guard]]s and [[Minotaur Archer]]s.

Revision as of 22:14, 27 December 2006

latest?cb=20141110205457&path-prefix=en&format=original
You see Minotaur Mage
"Learrn tha secrret uf deathhh!"

Notes

These creatures are dangerous and usually found with Minotaur Guards because of their low defense.

Abilities

HMM (0-50), Fire Missile (0-100) and Energy Field.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
100%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
100%
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

Cyclopolis, Mintwallin, Maze of Lost Souls, Darama minotaur pyramid, Folda hidden cave, Kazordoon Minotaur tower, Plains of Havoc, Elvenbane, Cave east from Dwarf Bridge, Rookgaard Mino Hell.

Strategy

Kill them quickly, before they attack you with a magic combo and watch the other minotaurs around. They can do lots of damage and if you don't hurry to kill them you will find yourself in an Energy Field. Great Fireballs or Explosions work pretty fine. They are immune to energy attacks so keep in mind that Heavy Magic Missiles won't hurt them. You may consider to use Invisible if there is a bunch of Minotaur Guards and Minotaur Archers.

Template:Minotaur