TibiaWiki
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You see a minotaur mage.
  • Learrn tha secrret uf deathhh!
  • Kaplar!

Notes

Minotaur Mages are the elite of the minotaurs' army. With their magic they support the other troops in a fight. They can create energy fields and shoot fireballs or magic missiles. As they are weak short-range fighters, guards will protect them while they operate from the second row.

These creatures are usually found with Minotaur Guards because of their low defense. These creatures can be skinned with an Obsidian Knife. See also: Minotaur Leather/Skinning.

Abilities

Physical Damage Melee (0-21)
⁠,
Energy Damage Energy Strike (15-45)
Minotaur Mage
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Blue_Electricity_Effect.gif
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Blue_Electricity_Effect.gif
⁠,
Fire Damage Fire Strike (35-95)
Minotaur Mage
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Fireball_Effect.gif
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⁠,
Energy Field Creates Energy Fields
Minotaur Mage
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Damage Taken From Elements

Physical
100%
Death
105%
Holy
90%
Ice
110%
Fire
100%
Energy
80%
Earth
80%
Drown
100%

Location

Cyclopolis, Mintwallin, Maze of Lost Souls, Dark Pyramid, Folda (hidden cave), Kazordoon (The Horned Fox's hideout), the Plains of Havoc, Point of No Return south of Outlaw Camp, Elvenbane, the depths of Fibula Dungeon (level 50+), cave east from Dwarf Bridge, Foreigner Quarter, Rookgaard Minotaur Hell (not reachable).

Behaviour

Attacks from a distance.

A minotaur mage attacks from a distance. A minotaur mage never retreats.


Loot

(Loot Statistics)